RSS Bot Posted December 11, 2016 Share Posted December 11, 2016 I have been working on Frank the Fruit Fly, trying ever so hard to not make the screen blink when the toilet's message disappeared. I had tried printn and print but the compiler didn't like those. Suddenly, while going through sample code, I stumbled upon something: getxy and setchar. This was great. I could put letters wherever I wanted on the screen. Too bad I have to type them one at a time. But still, I found something that worked. To make the letters in the message disappear, I could set them as spaces. And then turn them on again at will. With no screen blinking.I wonder why the BGB emulator decided to save screenshots as .bmp files. They're such large sizes for a small image. PNGs do the trick better, so I have to convert them. Attached thumbnail(s) http://atariage.com/forums/blog/168/entry-13505-letters-on-a-game-boy/ Link to comment Share on other sites More sharing options...
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