RSS Bot Posted January 3, 2017 Share Posted January 3, 2017 I am rewriting parts of the sprite collision routines . I thought I could get them to work , but the timing is too different from the original 5200 version, and the Collision routines make certain assumptions that are not true 100% of the time in-game. Here is a quickie video I made to share what the problem is. http://atariage.com/forums/blog/618/entry-13562-adventure-ii-xe-update-01-03-2017/ Link to comment Share on other sites More sharing options...
Recommended Posts