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Caféman's Blog - Adventure II XE update 01-03-2017


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I am rewriting parts of the sprite collision routines . I thought I could get them to work , but the timing is too different from the original 5200 version, and the Collision routines make certain assumptions that are not true 100% of the time in-game.

Here is a quickie video I made to share what the problem is.



http://atariage.com/forums/blog/618/entry-13562-adventure-ii-xe-update-01-03-2017/
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