8Bitjunkie Posted December 16, 2017 Share Posted December 16, 2017 Hello all... After a very heavy workload year, i now start with my holidays. I want to port both Dimo games to NTSC before i continue to finish the cart version. Would anyone of you be interested to play the levels on a NTSC Atari and report me the remaining errors? i expect the first testable NTSC version around XMAS... 4 Quote Link to comment Share on other sites More sharing options...
Justin Payne Posted December 16, 2017 Share Posted December 16, 2017 Sure AND you get a software tester with 19 years experience so....that's something, I guess. Link me please. 1 Quote Link to comment Share on other sites More sharing options...
Kyle22 Posted December 17, 2017 Share Posted December 17, 2017 Sure, PM me. 1 Quote Link to comment Share on other sites More sharing options...
Kyle22 Posted December 17, 2017 Share Posted December 17, 2017 (edited) Sorry, duplicate . Damn iPhone. Edited December 17, 2017 by Kyle22 Quote Link to comment Share on other sites More sharing options...
+Stephen Posted December 17, 2017 Share Posted December 17, 2017 I'm definitely buying this. I'm shit at playing though, so I am shit at testing. 2 Quote Link to comment Share on other sites More sharing options...
Justin Payne Posted December 17, 2017 Share Posted December 17, 2017 It looks gorgeous! My eyeballs are inundated with the colors. 1 Quote Link to comment Share on other sites More sharing options...
darwinmac Posted December 17, 2017 Share Posted December 17, 2017 If you need additional testers, I would be happy to test both Dimos Games on my NTSC XEGS. 1 Quote Link to comment Share on other sites More sharing options...
+orpheuswaking Posted December 17, 2017 Share Posted December 17, 2017 Sign me up 1 Quote Link to comment Share on other sites More sharing options...
Grover Torbel Posted December 17, 2017 Share Posted December 17, 2017 I can test on NTSC. I have access to test on NTSC Atari 400 (16K&48K), 800 (48K), 800xl, 130xl & XEGS. Please message me if interested. Sent from my iPhone using Tapatalk 1 Quote Link to comment Share on other sites More sharing options...
8Bitjunkie Posted December 17, 2017 Author Share Posted December 17, 2017 Thank you all :-) the more testing persons the better :-)i just ask myself how you get the testable version?Maybe per good old email? Then please send me your email adress via pn systemor other suggestions? Quote Link to comment Share on other sites More sharing options...
Grover Torbel Posted December 17, 2017 Share Posted December 17, 2017 Meant to say: I can test on NTSC. I have access to test on NTSC Atari 400 (16K&48K), 800 (48K), 800xl, 65XE, 130XE & XEGS. The 800xl has the ability to use custom or OEM OS ROM. Quote Link to comment Share on other sites More sharing options...
Wilheim Posted December 17, 2017 Share Posted December 17, 2017 I have different versions of NTSC machines. PM me if you are interested. Regards! 1 Quote Link to comment Share on other sites More sharing options...
Level42 Posted December 17, 2017 Share Posted December 17, 2017 Be sure to do some hybrid systems testing (NTSC ANTIC in PAL machine and vice versa....) Quote Link to comment Share on other sites More sharing options...
Tigerduck Posted December 18, 2017 Share Posted December 18, 2017 Hi Thomas, I have an 800 XL NTSC and feel so boring between Chrismas and New Year... (and at least I have an excuse not to contribute something for the New Years Disk ) 1 Quote Link to comment Share on other sites More sharing options...
8Bitjunkie Posted December 18, 2017 Author Share Posted December 18, 2017 (edited) Hi Thomas, I have an 800 XL NTSC and feel so boring between Chrismas and New Year... (and at least I have an excuse not to contribute something for the New Years Disk ) I am not sure if i can accept responsibility for not contribute to NYD But of course i am happy that you test Dimo :-) Edited December 18, 2017 by 8Bitjunkie Quote Link to comment Share on other sites More sharing options...
8Bitjunkie Posted December 19, 2017 Author Share Posted December 19, 2017 First playable NTSC version of Dimo's Dungeon was send to testers via email... 2 Quote Link to comment Share on other sites More sharing options...
8Bitjunkie Posted December 20, 2017 Author Share Posted December 20, 2017 all nown bugs are fixed for Dimo's Dungeon NTSC, It behaves nicly so far on NTSC maschines. i have to adjust PAL->NTSC colors now and then it will be done. :-)If someone else want to test it before the official release, just send me your email address...Next step: NTSC version for Dimo's Quest Lurch Edition... Quote Link to comment Share on other sites More sharing options...
darwinmac Posted December 20, 2017 Share Posted December 20, 2017 (edited) It has been very nice to run Dimos Dungeon in NTSC. Those of us with NTSC machines are in for a real treat when this is released. I am not surprised it did so well in the 2016 ABBUC Software contest. I did send you my bug report. In my limited testing, I did not find any NTSC-related problems. The biggest thing I found is the game kept telling me it was level 1 when I moved to a new level. Bob C Edited December 20, 2017 by darwinmac Quote Link to comment Share on other sites More sharing options...
_The Doctor__ Posted December 20, 2017 Share Posted December 20, 2017 Much is speedy in Dimo's Dungeon NTSC on on real 130XE hardware, anyone getting past level 3 on real hardware? Quote Link to comment Share on other sites More sharing options...
+orpheuswaking Posted December 20, 2017 Share Posted December 20, 2017 I am completely stuck on Level 3 NTSC - It plays ok but it's just too fast. I can get to level 4 on a PAL machine Quote Link to comment Share on other sites More sharing options...
_The Doctor__ Posted December 20, 2017 Share Posted December 20, 2017 (edited) I made thru to level 4, but I litterally lucked out.... very very tight timing, the cycles all lined up....wow! Get everything get along side the double doors, hop up a few times and you will see things slow down just the tiniest tiniest tiniest fraction almost indiscernible as it raises just that last sliver of a little bit run to the left you will make it through! I repeated this a number of times now, the hop must make the stars align! Edited December 20, 2017 by _The Doctor__ Quote Link to comment Share on other sites More sharing options...
darwinmac Posted December 20, 2017 Share Posted December 20, 2017 (edited) Im stuck on level 3 because that crusher keeps getting me. I dont have the timing down yet. However, I blame that on my poor gaming skills rather than NTSC timing. I havent played the PAL version in Altirra to see if its any easier for me to get past level 3 on PAL. Bob C Edited December 20, 2017 by darwinmac Quote Link to comment Share on other sites More sharing options...
_The Doctor__ Posted December 20, 2017 Share Posted December 20, 2017 The game is way easier on PAL, but I always like NTSC games that challenge me, so this is spot on for if it were the final challenge levels, the hard difficulty setting if you will! Quote Link to comment Share on other sites More sharing options...
8Bitjunkie Posted December 20, 2017 Author Share Posted December 20, 2017 Get everything get along side the double doors, hop up a few times and you will see things slow down just the tiniest tiniest tiniest fraction almost indiscernible as it raises just that last sliver of a little bit run to the left you will make it through! okay, THAT was not wanted, this is a bug :-D I changed the speed of the doors a bit... Quote Link to comment Share on other sites More sharing options...
8Bitjunkie Posted December 20, 2017 Author Share Posted December 20, 2017 Version 02 was just send to you via email... Fixed Bugs in Version 02: * Parallax background is now in sync while scrolling * Enemies are now in sync while scrolling (as long as there are not to many of them visible at the same time) * Music speed slightly changed * Animation speed slowed a bit (so the metal doors open&closes not so fast any more) * Word “Autschn” translated into “ouch that hurt” * hopefully fixed: wrong Level Number “01” stated for level x… Still known bugs / work to do:* Still using the PAL color palette again, thanks for testing :-) 1 Quote Link to comment Share on other sites More sharing options...
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