RSS Bot Posted December 12, 2018 Share Posted December 12, 2018 It's one of those cases where the game looks exactly the same but the code is different. In this case a lot different. I noticed some stuff. Like how sometimes if the burger is touching the cloud and the fry hits the broccoli the broccoli doesn't disappear. So I slowed the game down a little. Didn't help. I saw something though. I wondered if I could determine the sprite collisions of more than two sprites if I used $D019. A few false starts later I got it working. Sprite 0 is the burger, sprite 1 is the cloud, sprite 2 is the fry and sprite 3 is the broccoli. I put this in: http://atariage.com/forums/blog/168/entry-15322-collision-detection-fun/ Link to comment Share on other sites More sharing options...
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