+cmadruga Posted May 28, 2020 Share Posted May 28, 2020 1 hour ago, IntyFanMatt said: I like your analysis with the graph, lol. But quite simply, my answer is that I have a hard time dodging everything that is coming at me beginning in Sector 12. I like this game, but can't make it much farther than that. I will be lucky to get to Sector 15 or 16, but will try again sometime. Again, for what is worth... I noticed the game requires good peripheral vision at advanced levels, and that making the screen smaller (or keeping a good distance from it) tends to help. 3 Quote Link to comment Share on other sites More sharing options...
IntyFanMatt Posted May 28, 2020 Share Posted May 28, 2020 3 hours ago, cmadruga said: Again, for what is worth... I noticed the game requires good peripheral vision at advanced levels, and that making the screen smaller (or keeping a good distance from it) tends to help. Appreciate that. I am good at lots of Intellivision games but for some reason this one gets me somewhere between sector 12 - 15. 2 Quote Link to comment Share on other sites More sharing options...
gezkc Posted May 29, 2020 Share Posted May 29, 2020 A little bit better, but still not brilliant. I got fooled by those yellow things that appear around Sector 11, thinking they were going to give me an extra ship! 27,254 2 Quote Link to comment Share on other sites More sharing options...
Mangia-Boy Posted May 29, 2020 Share Posted May 29, 2020 On 5/26/2020 at 9:24 PM, cmadruga said: This game is a masterpiece, definitely a must buy. Can't find a single thing I dislike about it. It's like some guys sat in a conference room and brainstormed all the possible ways to make a game cool. Yes, Beamrider is a great tube shooter. The only negative is that in the Colecovision port there is one additional enemy, the magnetic mines. Quote Link to comment Share on other sites More sharing options...
+cmadruga Posted May 29, 2020 Share Posted May 29, 2020 7 Quote Link to comment Share on other sites More sharing options...
+cmadruga Posted May 29, 2020 Share Posted May 29, 2020 Somehow I managed to beat Skosh's previous record! 3 Quote Link to comment Share on other sites More sharing options...
gezkc Posted May 29, 2020 Share Posted May 29, 2020 5 minutes ago, cmadruga said: Wow! Amazing score! ? Quote Link to comment Share on other sites More sharing options...
+cmadruga Posted May 29, 2020 Share Posted May 29, 2020 1 hour ago, Mangia-Boy said: Yes, Beamrider is a great tube shooter. The only negative is that in the Colecovision port there is one additional enemy, the magnetic mines. Are those the "X" shaped enemies? Seem like a more "insistent" version of Orange Trackers. Quote Link to comment Share on other sites More sharing options...
IntyFanMatt Posted May 29, 2020 Share Posted May 29, 2020 (edited) 57 minutes ago, cmadruga said: Unbelievable score! I don't mean to speak for everyone else here, but I think it's safe to say...this one is OVER!! Edited May 29, 2020 by IntyFanMatt 1 Quote Link to comment Share on other sites More sharing options...
roadrunner Posted May 31, 2020 Share Posted May 31, 2020 38,584 6 Quote Link to comment Share on other sites More sharing options...
+JasonlikesINTV Posted June 1, 2020 Share Posted June 1, 2020 16 hours ago, roadrunner said: 38,584 Great score! I think we found your game ? 3 Quote Link to comment Share on other sites More sharing options...
roadrunner Posted June 1, 2020 Share Posted June 1, 2020 4 minutes ago, JasonlikesINTV said: Great score! I think we found your game ? Thanks Quote Link to comment Share on other sites More sharing options...
JacobZu7zu7 Posted June 1, 2020 Author Share Posted June 1, 2020 1st try, lost many lives trying to scoot one beam over, and slamming across 2 beams instead. ?? 28,416 2 Quote Link to comment Share on other sites More sharing options...
gar0u Posted June 1, 2020 Share Posted June 1, 2020 I don't have this game either. Really need an LTO Flash cart... Quote Link to comment Share on other sites More sharing options...
IntyFanMatt Posted June 1, 2020 Share Posted June 1, 2020 If someone can bid and win these two copies of the game, then maybe one could be shared amongst the players here for a price. It’s still cheap... https://www.ebay.com/itm/Beamrider-intellivision-new-and-sealed-video-game-games-Two-copies-new/153950037818?hash=item23d823273a:g:MqEAAOSwEm1ez0B7 2 Quote Link to comment Share on other sites More sharing options...
Intelligentleman Posted June 1, 2020 Share Posted June 1, 2020 2 hours ago, IntyFanMatt said: If someone can bid and win these two copies of the game, then maybe one could be shared amongst the players here for a price. It’s still cheap... https://www.ebay.com/itm/Beamrider-intellivision-new-and-sealed-video-game-games-Two-copies-new/153950037818?hash=item23d823273a:g:MqEAAOSwEm1ez0B7 I wish that guy would just do one at a time. Quote Link to comment Share on other sites More sharing options...
gezkc Posted June 1, 2020 Share Posted June 1, 2020 1 hour ago, Intelligentleman said: I wish that guy would just do one at a time. I really don't understand the thinking behind selling both together! Surely he'd get more selling each one separately? I guess he just wants to get rid of them. 1 Quote Link to comment Share on other sites More sharing options...
+cmadruga Posted June 1, 2020 Share Posted June 1, 2020 (edited) One thing I've been considering is what drives some of the enemy (white ships) behavior. In particular, I noticed those will sometimes try to ram into you, versus dropping bombs and retreating as usual. For years I wondered: what drives that logic? Recently it dawned on me that such decision could have a technical reason behind it. Maybe it's kind of a workaround? Certainly not dropping bombs helps the game save 1 sprite on screen. Assuming bombs are really sprites, I mean. I think they are. So maybe the ships will start ramming when the number of moving objects on screen reaches a limit? It wouldn't happen EXCLUSIVELY when that limitation is reached. But reaching it would trigger ramming mode for a while. This is just a theory, as I haven't been able to take snapshots and count things. Anyway, it's something to think about. I wonder if other ports of the game do the same. Edited June 1, 2020 by cmadruga 5 1 Quote Link to comment Share on other sites More sharing options...
IntyFanMatt Posted June 1, 2020 Share Posted June 1, 2020 5 hours ago, Intelligentleman said: I wish that guy would just do one at a time. Yeah that's very stupid of him. He is probably going to make a ton less money because he listed them together. Quote Link to comment Share on other sites More sharing options...
IntyFanMatt Posted June 1, 2020 Share Posted June 1, 2020 2 hours ago, cmadruga said: Dude, you are the Beamrider Master. I didn't know scores like this were possible on this game. Just absolutely amazing! My jaw is dragging on the floor in disbelief. 1 Quote Link to comment Share on other sites More sharing options...
+cmadruga Posted June 1, 2020 Share Posted June 1, 2020 8 minutes ago, IntyFanMatt said: Dude, you are the Beamrider Master. I didn't know scores like this were possible on this game. Just absolutely amazing! My jaw is dragging on the floor in disbelief. Thanks! Congrats on Carnival by the way! I'm just trying to keep up here! Quote Link to comment Share on other sites More sharing options...
IntyFanMatt Posted June 2, 2020 Share Posted June 2, 2020 3 hours ago, cmadruga said: Thanks! Congrats on Carnival by the way! I'm just trying to keep up here! Thanks man! Quote Link to comment Share on other sites More sharing options...
BiffMan Posted June 2, 2020 Share Posted June 2, 2020 48,084 Damn, but I suck above sector 13. Had 13 ships built up starting 14. Barely limped my way to 18... Lol Frustrating: shooting your extra ship Awesome: your shot stops just before hitting your extra ship Primal scream-inducing: shooting your extra ship then getting killed by the wreckage 1 3 Quote Link to comment Share on other sites More sharing options...
BiffMan Posted June 2, 2020 Share Posted June 2, 2020 On 5/29/2020 at 10:29 AM, Mangia-Boy said: Yes, Beamrider is a great tube shooter. The only negative is that in the Colecovision port there is one additional enemy, the magnetic mines. I think those exist in this version, but are called 'Red Zig Bombs'? Whatever they're called, they are the bane of my existence in this game. 1 Quote Link to comment Share on other sites More sharing options...
IntyFanMatt Posted June 2, 2020 Share Posted June 2, 2020 26 minutes ago, BiffMan said: 48,084 Damn, but I suck above sector 13. Had 13 ships built up starting 14. Barely limped my way to 18... Lol Frustrating: shooting your extra ship Awesome: your shot stops just before hitting your extra ship Primal scream-inducing: shooting your extra ship then getting killed by the wreckage Strong score though! Definitely better than me. But I'm gunna ride some more beams this week and see if I can improve a tiny bit. Quote Link to comment Share on other sites More sharing options...
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