Tonyscouter Posted August 4, 2021 Share Posted August 4, 2021 Simple question, what are the list of 5200 games that use the two fire buttons? I know there are also some games that use the keypad to play also, for example Frogger. Quote Link to comment Share on other sites More sharing options...
TeddyBear89 Posted August 4, 2021 Share Posted August 4, 2021 Not a list but the freakin' awesome Realsports Baseball utilizes both the upper & lower fire buttons....... 2 Quote Link to comment Share on other sites More sharing options...
BIGHMW Posted August 4, 2021 Share Posted August 4, 2021 Defender does, the bottom buttons are for firing, the top ones are for your smart bombs, while any key on the keypad activates your hyperspace Meteorites also does, the bottom buttons are for firing, while the top pair activates hyperspace Quote Link to comment Share on other sites More sharing options...
+Cafeman Posted August 4, 2021 Share Posted August 4, 2021 Some that I recall. Countermeasure. Defender. Qix. Hero. Moon Patrol. Homebrews Castle Blast, Adventure II. Oh, check here. 1 Quote Link to comment Share on other sites More sharing options...
bohoki Posted August 4, 2021 Share Posted August 4, 2021 hmm there are 5 games that "need" analog control ,superbreakout,kaboom,starwars,gorf,missile command games that need 2 buttons hmm i havent gone through them lately but the ones that come to mind are qix fast /slow walls and pole position gas brake (although the brake is very mild a downshift is a better brake) Quote Link to comment Share on other sites More sharing options...
BIGHMW Posted August 4, 2021 Share Posted August 4, 2021 I highly recommend the ProPaddle 2 paddle controller for games like Super Breakout and Kaboom!, you can get one here, they come shipped from Germany from a company called 0711Spiele (and BTW they DO have a 5200 version with dual fire buttons) : https://www.ebay.com/itm/264443084043?var=564404814037 Quote Link to comment Share on other sites More sharing options...
+Ryan Witmer Posted August 5, 2021 Share Posted August 5, 2021 When it comes to my games: Ratcatcher Uses both fire buttons Keypad is used on the title menu RealSports Curling Keypad is used for menus and game play Analog control required Magical Fairy Force Uses both fire buttons Keypad is used on the title menu Analog control required Intellidiscs Uses both fire buttons if you select that control mode Keypad is used on the title menu Keypad is used in game play if you select that control mode Analog control used for 16-directional movement, but the game plays fine without it 3 Quote Link to comment Share on other sites More sharing options...
CommodoreDecker Posted August 17, 2021 Share Posted August 17, 2021 "Gremlins" has the second button used to flash a light, which in turn gets all the little fritters to stand still momentarily. It's also a game that's better suited for the analog joystick - any that requires diagonal movement definitely will... have to figure out how to safely remove the potentiometers in there to clean them. I saw a video on how to fix the 5200's own pot (lower right) that also calibrates the controller responses, but to loosen up the joystick's pots couldn't hurt either. Quote Link to comment Share on other sites More sharing options...
BassGuitari Posted August 19, 2021 Share Posted August 19, 2021 Didn't see Choplifter mentioned yet. Quote Link to comment Share on other sites More sharing options...
buzz_n64 Posted August 25, 2021 Share Posted August 25, 2021 Moon Patrol uses one button to fire, and the other button to jump. Quote Link to comment Share on other sites More sharing options...
+bhall408 Posted August 30, 2021 Share Posted August 30, 2021 On 8/5/2021 at 10:56 AM, Ryan Witmer said: Intellidiscs: Analog control used for 16-directional movement, but the game plays fine without it Interesting -- we're currently working on setting default virtual controllers for each 5200 game for Argon... Current choices are 4-way digital (works great with the new 5200 game Overflow as an example), 8-way digital (default), and analog. We may want to try 16-way digital for yours (like we do for Intellivision) vs Analog. In general, we're finding that unless a game requires analog, it is far more playable with 8-way digital. And games (Pac-Mac style) that were meant for 4-way, are that much better when we restrict the control to 4-way. Of note, another modern game that can only play with Analog is the excellent Castle Crisis... Quote Link to comment Share on other sites More sharing options...
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