StanJr Posted August 25, 2003 Share Posted August 25, 2003 a code could work, although I find that sometimes the VCS handles codes poorly. I think Survival Island has the best example of good VCS code usage. But yeah, a code system could help advanced players access the higher levels. Because chances are, unless I get REALLY bored, I'm never going to solve those last 100+ puzzles I didn't get to on Jammed. I'll probably just play the random variations from here out! Quote Link to comment Share on other sites More sharing options...
slapdash Posted August 25, 2003 Share Posted August 25, 2003 a code could work, although I find that sometimes the VCS handles codes poorly. I think Survival Island has the best example of good VCS code usage. Yeah, and it was pretty hard to crack too! Quote Link to comment Share on other sites More sharing options...
rasty Posted August 26, 2003 Share Posted August 26, 2003 Because chances are, unless I get REALLY bored, I'm never going to solve those last 100+ puzzles I didn't get to on Jammed. I'll probably just play the random variations from here out! Come on Stan, you know you are going to, sooner or later.. just like I'm going to finish Frankenstein's Monster again! (Ok, 400 puzzles of Jammed can't be quite compared to a few rounds of Frankie, but still... ) Ciao! Rasty.- Quote Link to comment Share on other sites More sharing options...
StanJr Posted December 10, 2003 Share Posted December 10, 2003 Any word on the progress of this wonderful, wonderful game? Quote Link to comment Share on other sites More sharing options...
uosipa llamxew Posted December 11, 2003 Share Posted December 11, 2003 Holy POOP. HAHAH, Stan cracks me up! For reals though, this game rocks! I can't wait to have it on cartridge. I'd also love to hear how things are coming along. I don't mean to be pushy... if it takes two more years for a cart release, I'm sure the wait will be worth it. I'm just extremely interested in how things are progressing. :-) Quote Link to comment Share on other sites More sharing options...
Albert Posted December 14, 2003 Author Share Posted December 14, 2003 For reals though, this game rocks! I can't wait to have it on cartridge. I'd also love to hear how things are coming along. I don't mean to be pushy... if it takes two more years for a cart release, I'm sure the wait will be worth it. I'm just extremely interested in how things are progressing. :-) It won't be two years. Within the next few months we'll be having a Bounce-related contest on AtariAge (and no, it's not a label contest). Should be lots of fun, I'm looking forward to it. ..Al Quote Link to comment Share on other sites More sharing options...
rasty Posted January 10, 2004 Share Posted January 10, 2004 Hi everyone! I haven't vanished, just been really busy with work During this time of coding-inactivity, I've been thinking about ways to improve my game and what to put in it next. I sometimes get stuck mostly because I'm not sure on which direction I should progress Now I feel I've made my ideas a little more clear, hope to find the time to clear my mail backlog and resume coding as soon as possible! I really miss it!! Thanks for the support and ciao! Rasty.- Quote Link to comment Share on other sites More sharing options...
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