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Mr Driller Port


thund3r

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I really want to see somone make this :)

I don't think a 100% port would be possible though.

 

I did some work on a title screen in which I wanted to add a high res (pf) Mr. Driller title

but this was as far as I got. :(

I also did a lot of brainstorming, mostly on how to keep track of 500ft of blocks.

A bit to ambitious for a first project ;)

post-2352-1063810578_thumb.jpg

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well maybe u could try limiting the number of blocks, i kno it wont really be mr driller, but at least u can say u've made it :D

I'm a cronic procrastinator. I wouldn't be releasing a "Platinum edition" later on :P

It would have to be "perfect" first (which also means lisenced to use the name "Mr.Driller" )

I could limit horizontal blocks and very well might have too. But the vertical

game space is what makes it Mr. Driller ....

 

 

Damnit now I'm gonna be thinking about this all week :x :ponder: :twisted:

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Search for the name "Big Dig" in the Stella archives.

 

The work-in-progress is by Christopher Tumber.

 

Uh oh. Remember, he lost everything in that fire. :sad: It may be lost to the ages now.

 

 

A very good reason to post your source code to [stella] during development, not just binaries.

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All my souce code is just fine. My computer came through okay, except my monitor which was slightly melted (stuff that was high off the ground got the worst of it from heat and smoke). Big Dig is still in development.

 

It's stalled a little because of some major logic issues (essentially, the grouping of like coloured blocks is quite labour intensive and I was having problems getting it done over few enough frames to keep the action smooth).

 

That and I'm easily distracted.

 

 

Chris...

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I guess I need to ask the question, "What the heck is driller?"

 

Mr. Driller = Tetris + Boulder Dash

 

 

Chris...

It can also be described as "the most addictive game since Tetris".

 

Or "the bastard child of DigDug and Dr. Mario"

 

Or "a bad trip"

 

...

 

There's probably some truth in all of those.

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