Paralistalon Posted September 19, 2003 Share Posted September 19, 2003 The game's hard. REAL hard. It's fast and unrelenting and it cheats. Each wave features a different enemy type, and I haven't made it far enough to see a repeat. Who knows HOW many enemies there are? It's that question that compels me to play again... and again... and again, until my wrist hurts enough and I'm frustrated enough to quit. I think more games would have this addicting quality if they had different enemies and levels to see if you could get that far. Quote Link to comment Share on other sites More sharing options...
StanJr Posted September 20, 2003 Share Posted September 20, 2003 The tough thing with Threshold is that the enemies can guide their shots AT you. Makes the game very hard, but like you said, its rather addictive as well. Quote Link to comment Share on other sites More sharing options...
Big Player Posted September 21, 2003 Share Posted September 21, 2003 I'm unfamilar with this game. When I clicked on the thread, I was thinking of the game Turmoil--a wicked action game itself. I must investigate this game further. Quote Link to comment Share on other sites More sharing options...
MegaManFan Posted September 21, 2003 Share Posted September 21, 2003 It's damn good, as well as damn hard, and one of the few affordable Tigervision raritieis. Quote Link to comment Share on other sites More sharing options...
ATARIPITBULL Posted September 21, 2003 Share Posted September 21, 2003 I bought one mint in the box from Smile_walle about a month ago, but I still have not played it yet, now I think I will!!! Quote Link to comment Share on other sites More sharing options...
MattG/Snyper2099 Posted September 21, 2003 Share Posted September 21, 2003 I think more games would have this addicting quality if they had different enemies and levels to see if you could get that far. Quadrun works like this with it's levels of play and difficulty. I don't know how many different "enemies" there are in Quadrun either. Quote Link to comment Share on other sites More sharing options...
Godzilla Posted September 22, 2003 Share Posted September 22, 2003 Ill have to crack these out (threshold & quadrun.) and get medievel on em again, cause I've cycled through all their enemies before, but I just wasn't couting :-) Quote Link to comment Share on other sites More sharing options...
Goochman Posted September 22, 2003 Share Posted September 22, 2003 The 2600 version is good but the 800 version is wicked Quote Link to comment Share on other sites More sharing options...
Shaggy the Atarian Posted September 22, 2003 Share Posted September 22, 2003 Funny thing that Threshold was brought up. I found a copy the other weekend at a garage sale for $.10. I went home and couldn't play it though. Apparently my 2600jr. power adapter is shot and won't work any more, and the Threshold cartridge won't go into my 7800 without breaking it. Hopefully I'll be able to play it soon though. And it was nice to find such a rare game just lying around for $.10! Quote Link to comment Share on other sites More sharing options...
Godzilla Posted September 22, 2003 Share Posted September 22, 2003 awesome find! Quote Link to comment Share on other sites More sharing options...
Technosis Posted September 22, 2003 Share Posted September 22, 2003 Threshold is a great game. I also have the excellent (and very rare) ColecoVision version. A quick question to 2600 Threshold owners: How do you compare it to 2600 Megamania in terms of overall difficulty and play value? Any strong preferences either way??? Quote Link to comment Share on other sites More sharing options...
DuckandCover Posted September 23, 2003 Share Posted September 23, 2003 I think Threshold has gotten overlooked. It's really an outstanding 2600 shooter. I love the variety of enemies the game offers and how challenging it can be. Definitely a good test for the reflexes. As far as comparing it to Megamania...I love both games, but for me, Threshold was always the more challenging of the two. Both are very addictive with regards to game play, but it took me longer to cycle through Threshold's enemies. Quote Link to comment Share on other sites More sharing options...
Technosis Posted September 23, 2003 Share Posted September 23, 2003 Incidently, I've seen many instances on the net where Threshold was considered to be a rip-off of the arcade game Astro Blaster. I'm not sure whether or not the game author(s) made this intentional, but the sequence in the CV /C64 version where the mothership refuels the fighter is incredibly close to Astro Blaster. But then again, by nature, many shoot-em' ups ressembled each other. Quote Link to comment Share on other sites More sharing options...
Godzilla Posted September 23, 2003 Share Posted September 23, 2003 i seem to remember one of these in the arcades having watermelons in it as an enemy? and it reminded me of threshold.... iirc it was made by gremlin or something.... Quote Link to comment Share on other sites More sharing options...
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