Inky Posted September 25, 2003 Share Posted September 25, 2003 Anyone remember the Pitfall 2 hack P2+? Was it ever finished? Quote Link to comment Share on other sites More sharing options...
Godzilla Posted September 25, 2003 Share Posted September 25, 2003 no I dont remember it. refresh my mammories. Quote Link to comment Share on other sites More sharing options...
Lost Monkey Posted September 25, 2003 Share Posted September 25, 2003 ..refresh my mammories. Eew! I don't remember it either... Quote Link to comment Share on other sites More sharing options...
Inky Posted September 25, 2003 Author Share Posted September 25, 2003 I did a search for Pitfall Rom once, and happened upon it. The guy who hacked it was a regular on he classic gaming IRC room that NE1 hangs out in.. http://www.otakunozoku.com/p2plus/ Quote Link to comment Share on other sites More sharing options...
Godzilla Posted September 25, 2003 Share Posted September 25, 2003 oo that is cool. pf2 is the ideal game for new map hacking.... i wonder if there is a way to make it more 'wide' so it would be somewhat more like the original pitfall... or to put pits and vines in the underground parts.... ? Quote Link to comment Share on other sites More sharing options...
+Propane13 Posted September 25, 2003 Share Posted September 25, 2003 Hi there, P2plus was probably scrapped for many reasons: 1) The native Pitfall 2 code is complicated-- just changing map items does not remove collision detection. Actual game code needs to be changed to do this, which is nontrivial 2) There is no saleable market for it. No one could reproduce these carts because you would need to create boards that support a DPC, and you'd need to have DPC's. You can cannibalize Pitfall 2 carts for this, or try to find a place that sells them (good luck). 3) Even if you did manage to get a bunch of DPC's and etched boards that supported them, you'd never be able to change any of the graphic colors or sprites. They're all encoded in the DPC. Essentially, you'd need to be a hardware wizard and create your own DPC clone out of a PIC or some sort of hardware. Lots of effort here. So, this means you would only be able to play it on an emulator after a lot of investment of work. In my opinion, Pitfall 2 is the best 2600 game ever created. Why would anyone want to try to recreate or re-map perfection? If you wanted to make your own carts, you may end up cannibalizing Pitfall 2 carts, which is a terrible thing to do to such a great game. Seems like a wasted effort to me. I think the best way to appreciate the game isn't to hack it, but to play it. Just my 2cents. Thanks, -John K. Harvey Quote Link to comment Share on other sites More sharing options...
Godzilla Posted September 25, 2003 Share Posted September 25, 2003 well the game is a LONG dead issue to me. I can pick it up and get to quick claw rather quickly and effortlessly even after years of not playing it. So even if I can only play it an emu, I -LOVE- seeing new maps for it. I love the 2600 PF2 engine. I'd love to see tons of maps for it. I'm VERY over the stock map. Quote Link to comment Share on other sites More sharing options...
ATARI TROLL Posted September 25, 2003 Share Posted September 25, 2003 did anyone get the bin to work off the website?? Quote Link to comment Share on other sites More sharing options...
Godzilla Posted September 25, 2003 Share Posted September 25, 2003 ya i was just playin it in z26. worked great. Quote Link to comment Share on other sites More sharing options...
Godzilla Posted September 25, 2003 Share Posted September 25, 2003 ya i was just playin it in z26. worked great. rename to .bin p2plusbin.zip Quote Link to comment Share on other sites More sharing options...
ATARI TROLL Posted September 25, 2003 Share Posted September 25, 2003 Appreciate it Godzilla! I'm using a mac version of stella. Some reason I can't open it at all. May be the .stella profile needs updated. Still trying though Quote Link to comment Share on other sites More sharing options...
Nukey Shay Posted September 25, 2003 Share Posted September 25, 2003 It doesn't work in Stella. Z26 loads it right up, but don't waste your time. The map leads to a couple dead-ends in some spots...and treasure reappears after you've collected it Dunno if it's even possible to complete. Did you see that balloon appear? lol Quote Link to comment Share on other sites More sharing options...
Room 34 Posted September 26, 2003 Share Posted September 26, 2003 Yeah, there's no way to play Pitfall 2 in emulation on a Mac. Quote Link to comment Share on other sites More sharing options...
+Nathan Strum Posted September 26, 2003 Share Posted September 26, 2003 Yeah, there's no way to play Pitfall 2 in emulation on a Mac. Actually... go here and look for a post by Flea about 2/3 of the way down. He posted an update to Mac Stella that works (albeit only with partial sound). I haven't tried Pitfall 2+ however. Quote Link to comment Share on other sites More sharing options...
Room 34 Posted September 26, 2003 Share Posted September 26, 2003 Well whaddaya know... it works! Thanks for the tip! Are these changes going to be incorporated into an "official" release version of Stella? Quote Link to comment Share on other sites More sharing options...
+Nathan Strum Posted September 26, 2003 Share Posted September 26, 2003 Are these changes going to be incorporated into an "official" release version of Stella? I would assume so. Brad Oliver (who ports MacMAME) has said he'd try and do a Stella port when his schedule frees up. When that might actually happen is anyone's guess... Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted September 26, 2003 Share Posted September 26, 2003 Actually... go here and look for a post by Flea about 2/3 of the way down. He posted an update to Mac Stella that works. Does this version finally support "illegal opcodes" too? So that you can play Thrust? Quote Link to comment Share on other sites More sharing options...
oesii Posted September 26, 2003 Share Posted September 26, 2003 Does this version finally support "illegal opcodes" too? So that you can play Thrust? No, Thrust still doesn't work. This version was recompiled just to play the Pitfall2 rom that had faulty headers in it. Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted September 26, 2003 Share Posted September 26, 2003 No, Thrust still doesn't work. This version was recompiled just to play the Pitfall2 rom that had faulty headers in it. Damn! Isn't there any Mac user that is able to recompile Stella using the "illegal opcode" support of the latest release? Quote Link to comment Share on other sites More sharing options...
Nukey Shay Posted September 26, 2003 Share Posted September 26, 2003 Who cares? j/k Heh heh...Apple sux Quote Link to comment Share on other sites More sharing options...
ATARI TROLL Posted September 26, 2003 Share Posted September 26, 2003 Not nice Nukey...Once you go Mac you will never go back...jk thanks for the helpful site! It works!! Quote Link to comment Share on other sites More sharing options...
Nukey Shay Posted September 26, 2003 Share Posted September 26, 2003 Perhaps...but it always seems to me that the advantage of having a Mac is having an extra couple months free time before new software appears j/k And Steve Jobs selling out really blew goats Quote Link to comment Share on other sites More sharing options...
Godzilla Posted September 26, 2003 Share Posted September 26, 2003 It's funny, I love macs, they much more powerful than pcs and the underdog, but when it comes to emulation and software they are about as useful as gasoline for stopping a fire. so sadly, the pc is my my main platform. i miss the days when the mac and the amiga and the st were all on more equal footing. Quote Link to comment Share on other sites More sharing options...
EricBall Posted September 26, 2003 Share Posted September 26, 2003 Even if you did manage to get a bunch of DPC's and etched boards that supported them, you'd never be able to change any of the graphic colors or sprites. They're all encoded in the DPC. Essentially, you'd need to be a hardware wizard and create your own DPC clone out of a PIC or some sort of hardware. Lots of effort here. Isn't Pitfall 2 just one chip with the graphics and code ROMs included with the DPC logic? (At least that's what the patent seemed to suggest.) If so, then it would be impossible to hack Pitfall 2 without creating a DPC clone. Quote Link to comment Share on other sites More sharing options...
Room 34 Posted September 26, 2003 Share Posted September 26, 2003 I love macs... but when it comes to emulation and software they are about as useful as gasoline for stopping a fire. What??? Geez, and all this time I thought my copies of MacMAME and MacMESS and Stella and Jum52 and Atari800X and RockNES were working just fine! Not to mention VirtualPC... (Well, OK, Jum52 has some issues.) I must be on crack! My experience with Mac emulation is great! In fact I plan to get a used G4 tower to go in my MAME cabinet! Quote Link to comment Share on other sites More sharing options...
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