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What have you actually PLAYED tracker for 2023 (Season 16)


carlsson

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19 minutes ago, cvga said:

I didn't get my times posted either and I took advantage of the long weekend (and an Analogue Pocket) to play more games. I will accept whatever punishment Carlsson declares :(

No "analogue" pocket play for you! Gonna have to use digital. :PSeinfeld Soup GIF

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7 hours ago, zylon said:

SNES

Wizardry V- 4hrs, 2min ☠️

 

Carts do indeed die. This one began showing all 6 characters, but having two vanish, when you'd select one. You could have either top 4, or bottom 4. Then, the puzzle screen showed up, and upon reset, 1st two characters gone, and it still only lets half of the remaining in.  RIP, it lived a good life. Taking a whif near cart edge, something baked.

IMG_20230905_125845372.jpg

 

Ugh. Is it possible it was something other than the mask rom that fried? Maybe it’s repairable?

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5 hours ago, jgkspsx said:

Ugh. Is it possible it was something other than the mask rom that fried? Maybe it’s repairable?

I believe the SRAM only died. Game still plays, but less characters each time. I still have the NES one, and SNES Eye of the Beholder, far as that type goes. Another Wiz V is cheap enough still, or I can get a repro. I have it on one Fram-save multicart too. I've been considering the repro with the transated Wiz 1-2-3 on one cart, which lets you carry characters from one chapter into the next.

Funny thing is, I know we hardly ever played this one, and battery still reads 3.29vdc. I think it was just a bad one, from new.

Edited by zylon
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I have played,,,,

 

Metal gear solid on ps1 (every new years i do this one)

Pole position on 2600

Star wars on 2600

Mario 2 on nes

Project diva on ps4

Link's awakening dx on gbc

Metal gear solid 2 on ps2

Guilty gear strive

Fnaf security breach

Touhou 19

Sonic frontiers on ps4

Snoopy and the red baron on 2600

Street fighter 2010 on nes

 

 

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1 hour ago, CreeB said:

I have played,,,,

 

Metal gear solid on ps1 (every new years i do this one)

Pole position on 2600

Star wars on 2600

Mario 2 on nes

Project diva on ps4

Link's awakening dx on gbc

Metal gear solid 2 on ps2

Guilty gear strive

Fnaf security breach

Touhou 19

Sonic frontiers on ps4

Snoopy and the red baron on 2600

Street fighter 2010 on nes

 

 

We track our time week by week in this thread.  So, if you play a game this week, you can note the time and report it here.  Then our friendly moderator adds up the time for us and tracks it.

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ARCADE:

Asteroids - 16 minutes

Asteroids Deluxe - 8 minutes

Black Widow - 10 minutes

Centipede - 15 minutes

Millipede - 7 minutes

Missile Command - 10 minutes

Scramble - 10 minutes

Space Duel - 10 minutes

TwinBee - 20 minutes

Warlords - 2 minutes

 

ATARI 2600:

Asteroids - 152 minutes

Bowling - 9 minutes

Centipede - 18 minutes

Dodge 'Em - 50 minutes

Millipede - 20 minutes

Missile Command - 205 minutes

Video Pinball - 25 minutes

Yars' Revenge - 42 minutes

 

Note: All of Atari and Konami games listed above I played via compilations for Nintendo DS

  • Atari Greatest Hits Volumes 1 and 2
  • Konami Classic Series
Edited by oyamafamily
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Here are my times for this week (September 4th through 10th) on classic systems...

 

Amiga:

Paperboy - 5 min.

Vindicators - 2 min.

 

Arcade:

Frogger - 10 min.

Q*bert - 5 min.

 

I didn't play too many classic games this week. One session on MAME yielded 5 minutes of Q*bert because I did really badly and gave up after one game, and then tried Frogger, which worked out a bit better.

Then today I tried if my old Amiga 500 still works, which it does, but not all of the disks were readable, and the two games I got to play actually had errors as well... Vindicators crashed after the 1st level, and Paperboy showed crap as the title screen. On both games, the framerate is not so great though, probably to the fact that they have been more or less converted from ST versions, or developed together with the Amiga version essentially working much the same as the Atari ST version, that is, not using much of the trickery the Amiga has to offer like scrolling and the Blitter. Both are scrolling games though, and I suppose this is done by just redrawing the whole screen with each frame. The C-64 versions probably have a better framerate (I know this for a fact for Paperboy)... however especially with US companies the C-64 sometimes suffered the same fate, having the games based on the same codebase as the Atari XL and sometimes also the Apple II version, thus only using the lowest common denominator, which is a 160x200 screen in 4 colors with software sprites and only very few system-specific sugar on top of it.

 

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This week I played:

 

Ape Escape for Playstation - 209 minutes

Pokemon Gold Version for Game Boy Color - 236 minutes

Sonic 3D Blast for Sega Saturn - 111 minutes

 

Progress:

Ape Escape - Completed the beginning of the game through the stage Wabi Sabi Wall for the first time.

Pokemon Gold - Played additional files to get 9 starter Pokemon then traded them all to my main file. I also traded myself lots of nuggets and sold them to buy my first Porygon.

Sonic 3D Blast - completed the game with all emeralds.

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If I played the Super Mario All-Stars version of Super Mario Bros., how should I list it?

SNES - Super Mario All-Stars

SNES - Super Mario All-Stars (Super Mario Bros.)

SNES - Super Mario Bros. (Super Mario All-Stars)

SNES - Super Mario Bros.

NES - Super Mario Bros.

?

 

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26 minutes ago, Keir said:

If I played the Super Mario All-Stars version of Super Mario Bros., how should I list it?

SNES - Super Mario All-Stars

SNES - Super Mario All-Stars (Super Mario Bros.)

SNES - Super Mario Bros. (Super Mario All-Stars)

SNES - Super Mario Bros.

NES - Super Mario Bros.

?

 

I'd think just the first one... the only time I think you could make an exception for this is if you have the version of Super Mario All-Stars that also has Super Mario World in which you'd put it under Super Mario World if you played that game.  Though there's nothing wrong with saying which game in the comp you played. All-Stars SMB1 has differences compared to the NES original other than just the graphics and sound. You can't jump over raised piranha plants in 4-1 like you can in the original.

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This weekend's (09/09 and 09/10) totals:

 

Game Gear

1) Ninja Gaiden - 20 minutes

2) Robocop Versus The Terminator - 10 minutes

3) World Class Leaderboard Golf - 40 minutes

 

SNES / Super Famicom

1) Metal Warriors - 10 minutes

 

TG-16 / PCE

1) Time Cruise - 70 minutes

 

N64

1) Center Court Tennis - 15 minutes

2) Extreme G - 25 minutes

3) Fighting Force 64 - 15 minutes

4) Virtual Chess 64 - 15 minutes

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Week of 9/4/23 - 9/10/23

 

Atari 2600

Escape from the Mindmaster - 35

Galaxian - 10

Killer Satellites - 20

Pressure Cooker - 25

Suicide Mission - 45

 

Commodore 64

Might and Magic - 210

 

NES

Super Mario Bros. - 5

 

SNES

Super Mario All-Stars (Super Mario Bros.) - 5

 

Total time = 355 minutes

 

I probably spent more time thinking about how to post my SMB times then I did actually playing the game. Also, I'm already nearly 7 hours into M&M and have only just ventured out of the starting town. This is going to be a long one!

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Atari 2600 

Asteroids Attack 36 

HERO 2 36 

 

NES 

1942 17 

Die Hard 121 

Pirates! 116

Rad Racer 196 

Spy Hunter 55 

Super Pinball 72 

 

I managed to get my hands on an AVS recently, so I've been playing some NES games (via the PowerPak).  Die Hard was one I had never played before.  It was recommended in a video I watched this week of greatest licensed games.  IMO the game is quite good in that it actually attempts to re-create the events in the movie, and it is NOT just another side-scrolling platformer.  Pirates! is the all time classic ported over.  I have never given this version much time, but I'm pleased with it.  As for Rad Racer, I never gave this game an honest chance bitd.  Come to find out in 2023 that it is really just Nintendo's answer to Pole Position.  Seems to do a fine job of being like Pole Position to me.

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A few test runs of transated JP rpgs

 

SNES-

Live A Live- 20min Pass, just don't wanna, lol

Warriors: Legend of the Blue Dragon- 45min Pass, but sadly. I really like the little monster companion you get, but the combat requires too many buttons for me.

I did replace my Wizardry V cart :)

Edited by zylon
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Keeping up with the AtariAge news has taken a lot of my free time this week, but I got some gaming in. More on the modern side again this week.

 

Atari 2600:

Amoeba Jump - 25 minutes 

IMG_4188.thumb.jpeg.df808f00308d4603f89ae37c00ecc24a.jpeg

 

Atari Lynx:

BattleWheels - 45 minutes

IMG_4459.thumb.jpeg.9c9d591e825e309b18492747360755c1.jpeg

 

Raid on Tricity (Original Version) - 20 minutes

IMG_4444.thumb.jpeg.9e2ec9bd7a7968045e1b7e43e97c6935.jpeg

 

GameBoy:

Ninja Twins - 20 minutes

IMG_4132.thumb.jpeg.09a3a5227c80196008e5cd3eb5f8ce9c.jpeg

So hard…

 

Game Boy Color:

Bulb - 25 minutes

IMG_4135.thumb.jpeg.7736f8b2973ee59851dd838c33c70e58.jpeg

Tynesoft Commodore 16 Classics - 45 minutes 

of which I played:

Battle Star - 15 minutes

IMG_4142.thumb.jpeg.bc842097b7ed655ae5719047ee0528de.jpeg

Lunar Docking - 10 minutes

IMG_4146.thumb.jpeg.5885b6a0a0eeddd68e794a1dec294832.jpeg

Raffles - 20 minutes

IMG_4140.thumb.jpeg.9e6e1169b2f38f2b6d77f296daba4bcd.jpeg


Genesis:

Bone Marrow - 95 minutes

IMG_4179.thumb.jpeg.4435ff2dd040b9bbddac63a558517f15.jpeg

Threes/2048 goes gawth.

 

NES:

Excitebike - 20 minutes

Silk Worm - 35 minutes

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