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What have you actually PLAYED tracker for 2023 (Season 16)


carlsson

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Thanks, I'll update it later. Actually Flying Shark in international version hasn't been logged before.

 

I also wonder about Power Strike II vs GG Aleste II on the Game Gear. Those have been logged separately before but based on your recent logs, I took the liberty to merge them. It always is a challenge when to keep Japanese and international versions apart and when they're almost identical so they can be merged. It is almost like Japan is a different world.

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3 hours ago, carlsson said:

I also wonder about Power Strike II vs GG Aleste II on the Game Gear. Those have been logged separately before but based on your recent logs, I took the liberty to merge them.

I can confirm that Power Strike II and GG Aleste II are the same exact rom - it detects the region bit to decide which title screen to show.

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12 minutes ago, carlsson said:

By the way, I just checked that we have Battle Shark, Blue Shark, Card Shark(s), Fire Shark, Flying Shark, Laser Shark(s), Mad Shark, Sewer Shark, Shark Shark, Sky Shark and Tigershark, but so far no Baby Shark. I didn't even find one on Mobygames?!

 

I got you covered.

 

 

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Sega week again. Also visited Play port Erie Arcade for a few hours.

Game Gear:

Battletoads- 200min

Land of Illusion - 120min

Samurai Shodown - 75min

Last Bible Special - 75min

Super Return of the Jedi - 90min

Arena Maze of Death - 180min

 

Arcade

Gunblade - 30min

Star Trek Voyager - 30min

Contra - 20min

 

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Here are my times for this past week (November 13th through 19th) on classic systems (I didn't play any modern games this week):

 

Arcade:

 

Alien Invaders - 16 min.

Arabian - 18 min.

Armored Car - 26 min.

Asterix - 11 min.

Astrians (Clone of Swarm) - 3 min.

Ataque Sideral (Spanish bootleg of UniWar S) - 3 min.

Atomic boy - 17 min.

Azurian Attack - 43 min.

The battle of Atlantis - 15 min.

BC.Kid / Bonk's Adventure / Kyukyoku!! PC Genjin - 22 min.

 

I continued to try various arcade games as last week...

Alien Invaders is a low resolution clone of Space Invaders... I think it's one of those game that are installed in arcade cabinets just because in Japan cabinets aren't allowed to be sold without a game in them.

Arabian is kind of a jump'n'run game where you have to spell "Arabian" by collecting sacks with the letters on them on different types of screens.

In armored car, you have to drive to a bank on the far right of the map with fuel stations in between, and the whole map is even huger with several banks in betwen, but already after the first bank, the game gets considerably harder because the cars that follow you trying to ram you get considerably quicker.

Asterix is basically a 90's beat-em-up featuring the comic book character Asterix and many attacking Romans. Those are much better drawn than on the Atari 2600 cartridges Asterix and Obelix, but the gameplay doesn't differ that much from other beat-em-ups except for some comical moments being in there like an animation where Asterix swings a Roman in the air before throwing him away.

Astrians is a clone of Swarm, which itself is a clone of Galaxian just with other colors and attack patterns. Those seem to have an error in them because unlike in Galaxian, here the velocity registers overflow, resulting in sudden directino changes. What's unique about this version as well is that there's an energy bar going down, forcing you to clear a level within a given time limit.

Ataque Sideral (Spanish bootleg of UniWar S) is also a close relative to Galaxian, but not as close as Astrians. You have vastly different enemy formations here and even multiple attack patterns for different enemies. The sounds still sound very muck like Galaxian though.

Atomic boy is a game where you walk around a gaming area, trying to reach the goal and neutralize certain things behind doors (I forgot what they were though).

Azurian Attack is again based on Galaxian, but the closest thing you get is the sound, the rest of the game has pretty much been newly designed from the ground up. You can move your ship around the whole screen and shoot in all directions here, and there is no formation, just single enemies. The last stage of each round is an asteroid belt though where you first have to make enough rooms to fit into it, then go back down in order to reach a place behind the delimiters surrounding your mothership.

The Battle of Atlantis is a slightly weird hack of Galaxian that stays underwater. The bombs have been sped up, probably by running at least that part of the game loop twice per frame, causng the scrolling speed to be inconsistent.    k

Finally, BC.Kid / Bonk's Adventure / Kyukyoku!! is an arcade version of one of the PC Engine's kller games, which is a jump'n'run in a prehistoric setting.

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Week of 11/13/23 - 11/19/23

 

Laseractive

Rocket Coaster - 15

Triad Stone - 30

 

Total time = 45 minutes

 

Adding a new system to the tracker! Triad Stone is an interesting game that seems like it has potential but like most laserdisc games it's simply a matter of memorizing which buttons to press and timing it right, then repeating it when I inevitably miss one. After a couple dozen attempts it's just tedious. Also, the triad stone itself is apparently just a salt lamp!?!?

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Plenty on the classic side this week not not nearly as crazy as last.

 

Amiga:

Bridge Strike - 20 minutes

IMG_8428.thumb.jpeg.b9c491e8b9af3ef8f88e7d943a11bb7c.jpeg

 

Arcade:

Flying Shark - 75 minutes

Teki-Paki - 30 minutes

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Way higher score than I've ever gotten before.

 

Game Boy:

Final Reverse - 20 minutes

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Beat easy mode.

 

Mega Man V/Rockman World V - 5 minutes

 

Ray Thunder - 20 minutes

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Tornado Appetizer/Ginga Card and Puzzle Collection - 25 minutes

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NES:

BMX Simulator - 65 minutes

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And I'll never play it again if I can help it.

 

Firehawk - 15 minutes

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Go Dizzy Go - 10 minutes

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Panic Dizzy - 30 minutes

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Odyssey2:

Basketball!/Bowling! - 5 minutes

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Casino Slot Machine! - 15 minutes

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Computer Golf! - 20 minutes

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Freedom Fighters! - 30 minutes

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Matchmaker!/Logix!/Buzzwords! - 10 minutes

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Math-a-Magic!/Echo! - 5 minutes

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Speedway!/Spin-Out!/Crypto-Logic! - 5 minutes

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Thunderball! - 15 minutes

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UFO! - 15 minutes

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Tiger R-Zone:

VR Troopers - 30 minutes

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Either there's something wrong with it or I can't figure out how it works.

 

Turbografx 16:

Bravoman - 25 minutes

IMG_8622.thumb.jpeg.ae072884081953f3884a402d2154bbec.jpeg

 

 

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On 11/15/2023 at 10:36 AM, jgkspsx said:

Just to be clear, it was the International one called Flying Shark.

 

IMG_8339.thumb.jpeg.c00ea2eaca98ab9e906a72a86a597465.jpeg

 

I know there are differences but without @Steven Pendleton here I don't know what they are.

Hishouzame is moderately more difficult than the overseas versions. As far as I know, the only difference between Flying Shark and Sky Shark is the logo on the title screen.

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Here's the summary for Week 46, running from November 13 - 19. We logged 2034 minutes of eligible play, playing 48 games on a total of 12 systems.

 

Top 10:

 

1. Solar Fox (Atari 2600) - 301 min. (#1)
2. Battletoads (Game Gear) - 200 min.
3. Arena Maze of Death (Game Gear) - 180 min.
4. Kaboom! (Atari 2600) - 165 min. (#4)
5. Land of Illusion Starring Mickey Mouse (Game Gear) - 120 min.
6. Super Return of the Jedi (Game Gear) - 90 min.
7. Flying Shark (Arcade) - 75 min. (#5)
7. Last Bible Special (Game Gear) - 75 min. (#3)
7. Samurai Showdown (Game Gear) - 75 min.
10. BMX Simulator (NES/Famicom) - 65 min.

 

Pre-NES top 10:

 

1. Solar Fox (Atari 2600) - 301 min. (PN#1)
2. Kaboom! (Atari 2600) - 165 min. (PN#2)
3. Azurian Attack (Arcade) - 43 min.
4. Oink! (Atari 2600) - 35 min.
5. Freedom Fighters (Odyssey^2) - 30 min.
6. Armored Car (Arcade) - 26 min.
7. Computer Golf (Odyssey^2) - 20 min.
7. Skiing (Atari 2600) - 20 min.
9. Arabian (Arcade) - 18 min.
10. Atomic Boy (Arcade) - 17 min.
 

Top 10 systems:

 

1. Game Gear (6 games) - 740 min. (#2)
2. Atari 2600 (4 games) - 521 min. (#3)
3. Arcade (14 games) - 329 min. (#1)
4. Odyssey^2 (9 games) - 120 min. (#5)
4. NES/Famicom (4 games) - 120 min. (#6)
6. Game Boy (4 games) - 70 min. (#8)
7. LaserActive (2 games) - 45 min. (new)
8. Tiger R-Zone (1 game) - 30 min.
9. TG-16/PC Engine (1 game) - 25 min.
10. Amiga (1 game) - 20 min.

 

Solar Fox for the second week in a row earns the double win, and for the fifth (?) week in a row is the most played pre-NES game. On the systems list, as indicated we welcome the Pioneer LaserActive to the tracker, and observe how the Game Gear becomes the most played system.

 

No changes to the 1000, 5000, 10000 Minute Clubs.

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