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Change the Score to a Variable


Krunkcleanup

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I created this subroutine for an RPG program I'm working on where I needed to display the score as one of my variables.

It might be useful to others so I decided to post it.

Not sure if there's a more efficient way to do it, but it works!

 

 Instructions:

    Use the fire button to increase the score by 1

    Toggle the Black and White switch to use either the right 3 digits of the score or the left 3.

 

I also added code to remove the zeros preceding the number, you can just remove it if you don't need it.

variable2score.bas

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