tebe Posted June 8 Share Posted June 8 warning: game runs properly only on real hardware 1 1 Quote Link to comment Share on other sites More sharing options...
+CharlieChaplin Posted June 8 Share Posted June 8 46 minutes ago, tebe said: warning: game runs properly only on real hardware Begs the question, does it run with U1MB ? (Yes, I know that 64k is enough.) Quote Link to comment Share on other sites More sharing options...
dhor Posted June 8 Share Posted June 8 Congrats on this release. I love BW graphic, especialy so well pixelated Finally hero jumps with proper gravity included. Ingame music fits it very nicely. BTW, judging this engine the obvious question comes to mind - How far is from here to Rick? I wonder if anyone consider to create atr (full version), just for oldboys gamers? 3 Quote Link to comment Share on other sites More sharing options...
Beeblebrox Posted June 8 Share Posted June 8 Quote from over on Atarionline.pl Well deserved. Congrats Tony's game won at PH AMD in the 2024 retro gaming competition... thank you 8 2 Quote Link to comment Share on other sites More sharing options...
TwiliteZoner Posted June 8 Share Posted June 8 I was thinking this game would look great in ST high-res mode. Just a thought.... 1 Quote Link to comment Share on other sites More sharing options...
TheNameOfTheGame Posted June 8 Share Posted June 8 Great news on the release! Bought a digital version. Plays beautifully and very fun! 1 Quote Link to comment Share on other sites More sharing options...
popmilo Posted June 9 Author Share Posted June 9 23 hours ago, woj said: This is the same kind of thing that happens in Mikie, according to @foft it has something to do with writing to unused by Atari, but used by the FPGA core parts of the ANTIC register. Can you point me where did he say that ? Maybe writing to bank select register for Sic! cart.... Quote Link to comment Share on other sites More sharing options...
+DjayBee Posted June 9 Share Posted June 9 11 minutes ago, popmilo said: Can you point me where did he say that ? Maybe writing to bank select register for Sic! cart.... Here: https://forums.atariage.com/topic/362961-regular-pokey-in-fpga/?do=findComment&comment=5479487 Here you can find some postings about DMACTL: http://www.64kib.com/redmine/search?utf8=✓&scope=&q=dmactl This one seems particularly matching: EclaireXL Feature #3 (New): High resolution antic support 1 1 Quote Link to comment Share on other sites More sharing options...
Yautja Posted June 9 Share Posted June 9 Gentlemen, Our humble review of the game -including a (clumsy) gameplay up to the second level: https://tinyurl.com/tony-atariteca 2 4 Quote Link to comment Share on other sites More sharing options...
popmilo Posted June 10 Author Share Posted June 10 22 hours ago, DjayBee said: Here: https://forums.atariage.com/topic/362961-regular-pokey-in-fpga/?do=findComment&comment=5479487 Here you can find some postings about DMACTL: http://www.64kib.com/redmine/search?utf8=✓&scope=&q=dmactl This one seems particularly matching: EclaireXL Feature #3 (New): High resolution antic support Thanks, I'll check what value I put in dmactl, could be I mistakenly set unused bits 4 1 Quote Link to comment Share on other sites More sharing options...
popmilo Posted June 10 Author Share Posted June 10 12 hours ago, popmilo said: Thanks, I'll check what value I put in dmactl, could be I mistakenly set unused bits Thanks to @TwiliteZoner bug on Mister is fixed It was one extra bit set (for no good reason, probably mistake when copy pasting old code...). 6 1 Quote Link to comment Share on other sites More sharing options...
_The Doctor__ Posted June 10 Share Posted June 10 36 minutes ago, popmilo said: Thanks to @TwiliteZoner bug on Mister is fixed It was one extra bit set (for no good reason, probably mistake when copy pasting old code...). while this is good for the program, if it works on real hardware, mister needs fixing too, so it's win win. Both things can be fixed. 2 1 Quote Link to comment Share on other sites More sharing options...
Foster_MSX Posted June 13 Share Posted June 13 Great work, very cool corssplatform project. Congratulations to the Creators! 1 Quote Link to comment Share on other sites More sharing options...
Beeblebrox Posted June 13 Share Posted June 13 (edited) Just had time to play 10mins on real hardware (64k 600xl) using my old zip stick joystick. The control of your character Tony is bang on with this game. So quick and fluid. Some platformers can be very frustrating in the control and collision detection aspects, whereas this has the right level of control, speed, and accuracy. It really feels like it's been fine tuned. Plays so much better with a joystick on real hardware than on the keyboard in an emulator. It also plays like a 16bit platformer. The attention to detail and animation is so impressive. Honestly it's such a great platformer. Will hopefully have some more time this weekend to give it a good session between hardware projects. Kudos to all involved. I hear sequels are planned which is great news. Who knows, perhaps we'll get a monochrome sonic or rayman sometime?! Edited June 13 by Beeblebrox 2 1 Quote Link to comment Share on other sites More sharing options...
popmilo Posted June 14 Author Share Posted June 14 11 hours ago, Beeblebrox said: Just had time to play 10mins on real hardware (64k 600xl) using my old zip stick joystick. The control of your character Tony is bang on with this game. So quick and fluid. Some platformers can be very frustrating in the control and collision detection aspects, whereas this has the right level of control, speed, and accuracy. It really feels like it's been fine tuned. Plays so much better with a joystick on real hardware than on the keyboard in an emulator. It also plays like a 16bit platformer. Thank you for playing it I did aim to make it as good as I can... 9 months of testing almost each day made it better for sure. 3 3 Quote Link to comment Share on other sites More sharing options...
Beeblebrox Posted June 14 Share Posted June 14 1 minute ago, popmilo said: Thank you for playing it I did aim to make it as good as I can... 9 months of testing almost each day made it better for sure. It shows... amazing effort and result. I look forward to more games with such high production values. Wish this had come out in the early 90s. 2 1 Quote Link to comment Share on other sites More sharing options...
Yautja Posted June 20 Share Posted June 20 Good gentlemen, Don't miss our exclusive interview with Rafał Dudek, the talented graphic designer behind «Tony: Montezuma's Gold» for Atari 8-bits: https://www.atariteca.net.pe/2024/06/dudek-la-idea-para-tony-vino-de-mi-hijo.html 7 1 Quote Link to comment Share on other sites More sharing options...
patjomki Posted June 20 Share Posted June 20 Full colour version of Tony for the ATARI Jaguar? So perhaps there will be an update for the Amiga, too? Quote Link to comment Share on other sites More sharing options...
Aking Posted June 20 Share Posted June 20 13 hours ago, patjomki said: Full colour version of Tony for the ATARI Jaguar? So perhaps there will be an update for the Amiga, too? VBXE.... 3 Quote Link to comment Share on other sites More sharing options...
Steril707 Posted June 21 Share Posted June 21 The last two posts show why it's a mistake to create a color version of this game.. It lessens the monochrome one in general perception. 1 1 Quote Link to comment Share on other sites More sharing options...
Peruchi Posted June 24 Share Posted June 24 I've just bought the digital version of this game, and I must say I'm impressed! I never listened to a soundtrack so good on any A8 game, for sure! Even with a mono system, the experience suggests some kind of stereo separation, that's simply awesome! Would there be any possibility of releasing the game in .atr format? If not, no problem at all! Thank you @popmilo, @RafalDudek and all the team for the hard work! 1 1 Quote Link to comment Share on other sites More sharing options...
Jetboot Jack Posted June 27 Share Posted June 27 Arrived today - just lovely! 6 1 Quote Link to comment Share on other sites More sharing options...
TwiliteZoner Posted June 27 Share Posted June 27 Looking forward to getting mine. 1 1 Quote Link to comment Share on other sites More sharing options...
Poison Posted June 28 Share Posted June 28 Cool, i am looking forward for my Tony box 1 Quote Link to comment Share on other sites More sharing options...
TwiliteZoner Posted June 29 Share Posted June 29 I received my boxed copy today. Very well done. 1 Quote Link to comment Share on other sites More sharing options...
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