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Flies and Hummingbirds


alfredtdk

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Looks like you modified the basic kernel to allow multi-colored sprites?

I have been working on a kernel change to allow full use of P0 (the 4 column on each side of the playfield) and allow 6 multi-colored sprites.
There is just not enough cycles, but is very close (2-3 cycles short)
I see in your game that the playfield color bleeds over to the next line.  I assume that was to give you more cycles to do multi-color sprites?  If so, I might try that.

Thanks

Mike

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