emkay Posted March 29, 2004 Share Posted March 29, 2004 ... this picture? It's the winner of the graphics compo at the forever 5 party. Quote Link to comment Share on other sites More sharing options...
Bryan Posted March 29, 2004 Share Posted March 29, 2004 I think it's from an adventure game... Not sure what. It looks pretty colorful, though. -Bry Quote Link to comment Share on other sites More sharing options...
analmux Posted March 29, 2004 Share Posted March 29, 2004 Wow, that's a really cool one. I hope this will give new inspiration for all experienced coders around the world to make a8bit live again. The first moment I saw the picture I didn't even realise it's a8bit. I agree with Heaven. This is the revival of the a8bit era. Quote Link to comment Share on other sites More sharing options...
samurai Posted March 30, 2004 Share Posted March 30, 2004 the title says that'e laboratory of one scientist - not sure if he's mad or not Quote Link to comment Share on other sites More sharing options...
Heaven/TQA Posted March 30, 2004 Share Posted March 30, 2004 it reminds me some lucasfilm adventure? Quote Link to comment Share on other sites More sharing options...
Schmutzpuppe Posted March 30, 2004 Share Posted March 30, 2004 it reminds me some lucasfilm adventure? Right, looks a bit like "day of the tentacle" :wink: Quote Link to comment Share on other sites More sharing options...
emkay Posted March 30, 2004 Author Share Posted March 30, 2004 The picture is a link of http://www.atari8.info All I can see on the Forever 5 ATR is a file called "LBTRY.CIN" What program is able to produce/show this.... Well... except of of "MIC"ropainter format... any other extensions with an "I" in it does mean "interlace". Hopefully... my thoughts are wrong. Quote Link to comment Share on other sites More sharing options...
Heaven/TQA Posted March 30, 2004 Share Posted March 30, 2004 our grafic wizard dracon can surely answer your question regarding cin. Quote Link to comment Share on other sites More sharing options...
MaPa Posted March 30, 2004 Share Posted March 30, 2004 The picture is a link of http://www.atari8.infoAll I can see on the Forever 5 ATR is a file called "LBTRY.CIN" What program is able to produce/show this.... Well... except of of "MIC"ropainter format... any other extensions with an "I" in it does mean "interlace". Hopefully... my thoughts are wrong. Yes, it's interlaced picture. I used program Cin 1.2 to view it as someone told me. cin_1.2.atr.gz Quote Link to comment Share on other sites More sharing options...
raster/c.p.u. Posted March 30, 2004 Share Posted March 30, 2004 Yes, it's interlaced picture. I used program Cin 1.2 to view it as someone told me. Yes, It's nice picture, but interlaced picture... oh my eyes... interlaced blinking is terrible... G2F "stable-view" techniques rules!!! Quote Link to comment Share on other sites More sharing options...
emkay Posted March 30, 2004 Author Share Posted March 30, 2004 Sad... Interlace I'm pretty shure you can get this image quality with "prior" resulting colors and player multiplexing with the "G2F" technique... Well... I hoped the picture was created that way. Quote Link to comment Share on other sites More sharing options...
Dracon Posted March 30, 2004 Share Posted March 30, 2004 What`s the story behind this picture? It's the winner of the graphics compo at the forever 5 party. Hey, should any picture do make sense? I think there are some pictures in the history of art that means nothing i.e. they don't tell ya directly what they're all about... In this case here we can see interior of a mysterious laboratory with its propiertor maybe - nothing more, nothing less... This gfx was primarly drawn on XL-ART or similar program (4 colors editor), then it was colorised with CIN. So at the end one can get much more colors, but brightness remains the same. This is similar way like I did my "KILLER" picture that was shown at one of the Polish party in 2002 year. P.S. There was only 2 works for atari gfx-compo at FOREVER5 - aside from their nice quality, did it really make sense to do this compo with so few entries Quote Link to comment Share on other sites More sharing options...
analmux Posted March 30, 2004 Share Posted March 30, 2004 Oh crap....it's interlace graphics (I hate that). I think it could be converted to G2F with more luminance flexibility WITHOUT interlace. Quote Link to comment Share on other sites More sharing options...
emkay Posted March 30, 2004 Author Share Posted March 30, 2004 P.S. There was only 2 works for atari gfx-compo at FOREVER5 - aside from their nice quality, did it really make sense to do this compo with so few entries It was always a riddle for me why C64 and Sinclair Scene was/is always more active than the A8 scene... Quote Link to comment Share on other sites More sharing options...
Schmutzpuppe Posted March 30, 2004 Share Posted March 30, 2004 P.S. There was only 2 works for atari gfx-compo at FOREVER5 - aside from their nice quality, did it really make sense to do this compo with so few entries It was always a riddle for me why C64 and Sinclair Scene was/is always more active than the A8 scene... I could tell you why the are more aktive C64 users but sinclair.... well, who knows.... Quote Link to comment Share on other sites More sharing options...
samurai Posted March 30, 2004 Share Posted March 30, 2004 Anj has his very original style ..i like his works a lot Quote Link to comment Share on other sites More sharing options...
emkay Posted March 30, 2004 Author Share Posted March 30, 2004 Anj has his very original style ..i like his works a lot The picture is truely high quality. Can anyone teach him how to use G2F? Quote Link to comment Share on other sites More sharing options...
samurai Posted March 30, 2004 Share Posted March 30, 2004 I am quite sure that he prefers painting on real atari than on PC Quote Link to comment Share on other sites More sharing options...
emkay Posted March 30, 2004 Author Share Posted March 30, 2004 I am quite sure that he prefers painting on real atari than on PC So someone has to build a G2F Version on the real machine Quote Link to comment Share on other sites More sharing options...
tebe Posted March 31, 2004 Share Posted March 31, 2004 this picture is from g2f painted by Dely/TQA second place in gfx compo - Forever '5 Quote Link to comment Share on other sites More sharing options...
MaPa Posted March 31, 2004 Share Posted March 31, 2004 this picture is from g2fpainted by Dely/TQA second place in gfx compo - Forever '5 Depends on point of view... this pic was the very last Quote Link to comment Share on other sites More sharing options...
Dracon Posted March 31, 2004 Share Posted March 31, 2004 It was always a riddle for me why C64 and Sinclair Scene was/is always more active than the A8 scene... It's nothing strange if you'd know that A8 scene was always much smaller than c64 or even zX ones. Few people tried to do something new and if there's no competition over there, then no chance to improve many things - just like in real life. So someone has to build a G2F Version on the real machine LOL, due to obvious hardware limitations, it can be done in this way. What I'd suggest instead, is to use GED editor on real hardware... I even wrote two articles about using this beautie in Polish atari diskzine (in the past). Quote Link to comment Share on other sites More sharing options...
+CharlieChaplin Posted April 2, 2004 Share Posted April 2, 2004 Well, this is the CIN pic. I refered to in another reply. It is nice, but alas buggy !! It has only 123 sectors in length, whereas uncompressed CIN pix should always have a length of 132 sectors. Result: When you try to load the picture with CINview 1.1 or 1.2 you get an Error $88 (136)... and then the screen displays garbage... So, greetings to the author of this picture, please save it again with the correct length... -Andreas. Quote Link to comment Share on other sites More sharing options...
+CharlieChaplin Posted April 2, 2004 Share Posted April 2, 2004 Alas, CIN vers. 1.2 is buggy, it does not save uncompressed CIN pix correct (should be 132 sectors, not 123 sectors). So use it only to load+save compressed CIN (*.CCI) pix. Therefore use version 1.1 to load+save uncompressed CIN pix... -Andreas. Quote Link to comment Share on other sites More sharing options...
+CharlieChaplin Posted April 2, 2004 Share Posted April 2, 2004 Hmmm, some small info about CIN?!? Well, it was done by a (former?) member of APC (Atari Programming Champions). Thus CIN means Champions INterlace. It uses a combination of Gr. 15 and Gr. 11, thus 4x16 or 16x4 colors, or to be more exact 16 colors in 4 brightnesses. So every line of a picture can have up to 64 colors, whereas the whole screen can have up to 128 colors. But since Gr. 15 has a resolution of 160x192 and Gr. 11 only 80x192 there are always some areas in the picture that look rather blocky. More info about CIN can be found in the CIN 1.2 description, written by the author himself. If you are interested in a copy of the CIN viewers/colorizers (vers. 1.1 and 1.2), as well as the description and many CIN pix, simply send me an e-mail: amp#abbuc*de greetings, Andreas. P.S.: Ofcourse CIN uses the full CPU power/time, thus the pix cannot be used in games (only as title pictures)... Quote Link to comment Share on other sites More sharing options...
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