analmux Posted July 17, 2004 Share Posted July 17, 2004 Or you are talking about the differencies in sounding on the emulation and the real HW? No' date=' it seems like there's some difference in tuning between the instruments: f.e. the "guitar" is pitched a little higher than the "bass". And I don't know if that's because you composed the wrong notes, or because the seperate instruments are detuned with respect to each other. That's why you should post the RMT song with the instruments. There are some really nice tunes in the contest, but nothing "outstanding" or comparable to my experiments. Hey, come on try to behave more modestly. But I will continue to search for a way to optimize the sounding of "drama". You should better optimize on composing now, then it would be really outstanding. Like I said, I'm not that impressed because of the detuning. Maybe you can do something about it. Post the RMT songs, and maybe I'll try to optimize the composition. Now it seems like a mixture of several indepentant melodies (which may cause my perception of detuning) instead of a piece of music. As you can see ... the "G2F" Thread that I had started did work well and there are many results due to many interested people. Maybe you shouldn't only share XEX files, but also the RMT files, then more people may take a look at your work, and be more modest. I think there are too many people that don't like your attitude now. Quote Link to comment Share on other sites More sharing options...
emkay Posted July 17, 2004 Author Share Posted July 17, 2004 @analmux OK... here is the latest RMT-file Quote Link to comment Share on other sites More sharing options...
analmux Posted July 19, 2004 Share Posted July 19, 2004 okay thanks. I still have some problems using RMT. when I'm in instrument-choose mode (shift + left/right arrows) I can't go back to normal mode, at least, I don't know how to.... emkay (or others) help me Quote Link to comment Share on other sites More sharing options...
emkay Posted July 22, 2004 Author Share Posted July 22, 2004 okay thanks. I still have some problems using RMT. when I'm in instrument-choose mode (shift + left/right arrows) I can't go back to normal mode' date=' at least, I don't know how to.... emkay (or others) help me [/quote'] I don't have an answer for your problem because I may not understand where your problem is exactly. When starting RMT, the Instrument choose mode is activated... so this is the normal mode. But you may check the different functions when switching between "Track-editing", "Instrument-editing", "Info-editing" and "Pattern-editing" and the "prove-mode" though? Quote Link to comment Share on other sites More sharing options...
analmux Posted July 27, 2004 Share Posted July 27, 2004 okay thanks. I still have some problems using RMT. when I'm in instrument-choose mode (shift + left/right arrows) I can't go back to normal mode, at least, I don't know how to.... emkay (or others) help me I don't have an answer for your problem because I may not understand where your problem is exactly. When starting RMT, the Instrument choose mode is activated... so this is the normal mode. But you may check the different functions when switching between "Track-editing", "Instrument-editing", "Info-editing" and "Pattern-editing" and the "prove-mode" though? No, when you start RMT, then you are in normal (edit song/instruments) mode. Use shift + left/right-arrow keys to enter instrument choose-mode. But now you cannot edit song or instruments anymore. But now I've found out how to get out of instrument-edit-mode. You must type right-shift + left/right arrow key to enter instrument-choose mode, then when I'm in the instrument editor then type left-shift + tab to exit from instrument choose mode, then you're able to edit the instrument again. RMT is a powerful tool but sometimes it's not easy to handle. Quote Link to comment Share on other sites More sharing options...
emkay Posted August 2, 2004 Author Share Posted August 2, 2004 For testing purpose... Please try to listen to the "new" experiment on the o. HW and tell me IF you can hear something ... Quote Link to comment Share on other sites More sharing options...
emkay Posted August 2, 2004 Author Share Posted August 2, 2004 For testing purpose...Please try to listen to the "new" experiment on the o. HW and tell me IF you can hear something ... ... this one is working in the emulator. Quote Link to comment Share on other sites More sharing options...
Cybernoid Posted August 2, 2004 Share Posted August 2, 2004 I hear something...The Atari Symphony warming up! Is this the main freq plus 5th harmonic over a 3 octave range? --C Quote Link to comment Share on other sites More sharing options...
Cybernoid Posted August 2, 2004 Share Posted August 2, 2004 Also, does anyone have instrument files out there, that they would like to share? And, how do you save these song files into assembly? --C Quote Link to comment Share on other sites More sharing options...
emkay Posted August 2, 2004 Author Share Posted August 2, 2004 I hear something...The Atari Symphony warming up! Is this the main freq plus 5th harmonic over a 3 octave range? --C Argh... I wanted you guys to try the first of them on the real HW It plays well on the RMT itself but I cannot hear anything out of the emulator... Playing it in a sap player does make it hang .... so I need some response from the outside To your question: It is a filter modified 1,79MHz Voice using generator "A". The first Test is using Generator "2". Quote Link to comment Share on other sites More sharing options...
emkay Posted August 2, 2004 Author Share Posted August 2, 2004 http://www.atariage.com/forums/download.php?id=20711 This is the Pause-Mode melody of my game ADMIRANDUS that I wrote in 1990. The recording is from my 800XL... It thought it is 16bit filtering, because the editor "A Musicians Dream" didn't show which AUDCTL setting is activated and I have lost the original source file. I am trying to reproduce it since the first version of RMT... but it seems to be impossible. Quote Link to comment Share on other sites More sharing options...
Cybernoid Posted August 3, 2004 Share Posted August 3, 2004 Okay, my first RMT attempt. Watch out for the portamento... defchris.zip Quote Link to comment Share on other sites More sharing options...
emkay Posted August 3, 2004 Author Share Posted August 3, 2004 Okay, my first RMT attempt. Watch out for the portamento... It's a sweet sounding melody in the main voice.... To expand into the chaos of sounding ( ), just try to use a different POKEY setting (for a cooler sounding)... simple filter for example. Let's see how fast you will give up Standard filter will always bring unwanted harmonics when playing higher notes. 1,79MHz filter is the solution for clean high notes.... If it only was supported properly... Quote Link to comment Share on other sites More sharing options...
Heaven/TQA Posted August 3, 2004 Share Posted August 3, 2004 chris...not bad for 1st attemp... keep 'em coming... Quote Link to comment Share on other sites More sharing options...
Cybernoid Posted August 3, 2004 Share Posted August 3, 2004 Whoa yeah, I tried to do some filtering but there just does not seem to be enough voices. Here are a few songs translated from Amiga Mods. I was messing around with the Approach song main voice, to try to use filtering, but I could not get it to work right. Using 1.79MHz filter yield horrible high pitches. The 1,3 filter turned the snare drum into a bird chirp.... hmmm... I did make the main voice just using the envelope. modsongs.zip Quote Link to comment Share on other sites More sharing options...
Schmutzpuppe Posted August 3, 2004 Share Posted August 3, 2004 Okay, my first RMT attempt. Watch out for the portamento... Much better than my first try, good work Quote Link to comment Share on other sites More sharing options...
Cybernoid Posted August 3, 2004 Share Posted August 3, 2004 Much better than my first try, good work Thanks, I wrote that song back in '87, in middle school I think it was on my ST. I am glad to hear it on my 8bit. Quote Link to comment Share on other sites More sharing options...
Cybernoid Posted August 4, 2004 Share Posted August 4, 2004 I was messing around with the Approach song main voice' date=' to try to use filtering, but I could not get it to work right. Using 1.79MHz filter yield horrible high pitches. The 1,3 filter turned the snare drum into a bird chirp.... hmmm... Here is the dual-pokey version. I finally had enough voices to filter the lead close to what I wanted. This version is closer to the original, but still yields some low frequencies effects. approach_8.zip Quote Link to comment Share on other sites More sharing options...
emkay Posted August 4, 2004 Author Share Posted August 4, 2004 Well... The thread is about 1 Pokey and single VBI speed When converting a MOD file, I would try to begin like this... ... and ... feel free to play around with it... if you want. Quote Link to comment Share on other sites More sharing options...
Cybernoid Posted August 4, 2004 Share Posted August 4, 2004 Well... The thread is about 1 Pokey and single VBI speed When converting a MOD file, I would try to begin like this... ... and ... feel free to play around with it... if you want. Cool, thanks. I will mess with it. How do I adjust the VBI speed with RMT? Yeah, the dual pokey option is very limited since how many people have 2? But, this was just an example, I don't expect it to be used. --C Quote Link to comment Share on other sites More sharing options...
emkay Posted August 4, 2004 Author Share Posted August 4, 2004 Heck ... I like that converted tune... some parts of it are marvelous... even SAP is playing it correctly... Let's see what "Cybernoid" can achieve with this. Quote Link to comment Share on other sites More sharing options...
Cybernoid Posted August 4, 2004 Share Posted August 4, 2004 So, to turn on single VBI timing, do I need to set the 15KHz bit for each voice? I thought that that was just to select 15KHz versus 64KHz source clock for the voice. Quote Link to comment Share on other sites More sharing options...
emkay Posted August 4, 2004 Author Share Posted August 4, 2004 So, to turn on single VBI timing, do I need to set the 15KHz bit for each voice? I thought that that was just to select 15KHz versus 64KHz source clock for the voice. The 15KHz are for a better distance between the voices. Using all channels at 64kHz gives unwanted "overlay" sounds between the channels. The VBI speed can be adjusted by 1 2 3 4 x So 4-fold speed means 200Hz on PAL machines. In the upper row you can see the speed display " 10/10/1" Activating the "I" button and "TAB" until the curser is at the position of "1", you are able to set the VBI speed with the "CTRL" and "lelft/right" keys... Even here remembering, that a multi VBI Speed Song isn't usable with G2F Screens. Quote Link to comment Share on other sites More sharing options...
Cybernoid Posted August 4, 2004 Share Posted August 4, 2004 OK, I couldn't resist the Mod that gave me my handle: (1 Pokey, 1 VBI timing). cybernoid.zip Quote Link to comment Share on other sites More sharing options...
emkay Posted August 5, 2004 Author Share Posted August 5, 2004 OK, I couldn't resist the Mod that gave me my handle: (1 Pokey, 1 VBI timing). Do you know this thread? http://www.atariage.com/forums/viewtopic.p...light=cybernoid Check this version of Cybernoid (it's imho the best POKEY version yet , but a bit too noisy) http://www.atariage.com/forums/download.php?id=15788 When having a look into the song, you may recognize many changed patterns. This shows one of the biggest POKEY-Tracker mistakes. The tracks must be choosable by Intruments .. not by POKEY channels. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.