Heaven/TQA Posted June 4, 2004 Share Posted June 4, 2004 hi guys... i need some axxkicking in terms of motivation etc... just to let you know i am >30 years old and working as prof. marketing manager in the game & software biz so i have very limited time for coding... so to bring the project further (which i really want to finish...) i would need help... - coding wise - game design wise... xray helped me regarding music soundtrack and maze design was done by someone else and gfx title screen by mr. dracon... anybody here to help? - xasm & atari800win are the dev system... Quote Link to comment Share on other sites More sharing options...
Tezz Posted June 4, 2004 Share Posted June 4, 2004 Heaven hi guys... i need some axxkicking in terms of motivation etc... just to let you know i am >30 years old and working as prof. marketing manager in the game & software biz so i have very limited time for coding Hi Heaven. Don't give up ! We're all really looking forward to the release of new projects like 4pac. I may be able to help you with the game design but unfortunately my 6502 coding skills are not good enough yet as I have forgotten a lot being away from 6502 for a while although, I am quickly getting back into it. I have been planning some projects myself which I will post soon. Hopefully will inspire you at least ! There are so many unfinished projects already like IK+, Space Harrier conversion, and the 3D game based on the numan engine ( I forget the name) and of course Analmuxs' Mario is WIP too. You've really gotta make time for your hobbies I am 31 and run two companies, I work 12-14 hours a day min with the horrors of PCs and Microsoft Coding is fun and working with the Atari is too. Keep some time aside, there's nothing more rewarding in coding than finishing what you set out to achive Tezz Quote Link to comment Share on other sites More sharing options...
devwebcl Posted June 4, 2004 Share Posted June 4, 2004 Heaven hi guys... i need some axxkicking in terms of motivation etc... just to let you know i am >30 years old and working as prof. marketing manager in the game & software biz so i have very limited time for coding I am 31 and run two companies yeah, I'm 32 and between job and night studies I dont have a lot of spare time either, but always I try to make time for the atari. 6502 never ever I learned that well for a full development, however in game design, project managment I may help, but I'd like to read more about this project. I remember the same was talked with the 3d game based in numen and I got the book about software engineering for games... devwebcl. Quote Link to comment Share on other sites More sharing options...
Heaven/TQA Posted June 7, 2004 Author Share Posted June 7, 2004 i heavily plan to submit 4pac for the 4k compo mentioned on the main page... Quote Link to comment Share on other sites More sharing options...
Dracon Posted June 7, 2004 Share Posted June 7, 2004 Heaven: 4PAC for "4KB compo" ?!? When is there the deadline ? Only G2F picture could take at least 7 kb together with music, etc. it would be quite really big stuff.... SO it doesn't seem to fit into "4 KB" rule... I thought you were going to finish this as standalone game without any limitation and with MULTIJOY support... Quote Link to comment Share on other sites More sharing options...
Heaven/TQA Posted June 7, 2004 Author Share Posted June 7, 2004 i need heavy pressure... so i thought why not 4kb compo... later i'll do the 16k version inkl. more mazes, multijoy & g2f & xray musix (and the 400/800 version for the "real" 4 joystick version) ha... better idea... i could take my game whirlwind and squeeze it into 4kb instead... emkay made some g2f research for this game and some nice gfx.... maybe i'll take this... genau... das mache ich... Quote Link to comment Share on other sites More sharing options...
Dracon Posted June 7, 2004 Share Posted June 7, 2004 so to bring the project further (which i really want to finish...) i would need help... - coding wise hey, could you be more detailed about your request ? Let us know what do you need in particural as maybe some alive coders could help you (esp. TeBe) !!! Quote Link to comment Share on other sites More sharing options...
TMR Posted June 10, 2004 Share Posted June 10, 2004 Well, i'm sort of back at my own machines this weekend onwards so if there's anything on the coding front feel free to email me... =-) Quote Link to comment Share on other sites More sharing options...
Heaven/TQA Posted June 11, 2004 Author Share Posted June 11, 2004 tmr, thanks for offer... what about a nice highscore table? like f.e. bounty bob strikes back or enchanted land? and i personally like kind of "prompter" approach which means chars flying to their desired position... i have started months ago a 1st test (because you need kind of fixed point maths to calc the slopes) but it was kind of buggy (or my bresenham algo...) Quote Link to comment Share on other sites More sharing options...
analmux Posted June 11, 2004 Share Posted June 11, 2004 ..... (because you need kind of fixed point maths to calc the slopes) but it was kind of buggy (or my bresenham algo...) If you need some help with maths, just ask me, I'm doing mathematics (& physics) on universitary level. Quote Link to comment Share on other sites More sharing options...
TMR Posted June 12, 2004 Share Posted June 12, 2004 tmr' date=' thanks for offer... what about a nice highscore table? like f.e. bounty bob strikes back or enchanted land? and i personally like kind of "prompter" approach which means chars flying to their desired position... i have started months ago a 1st test (because you need kind of fixed point maths to calc the slopes) but it was kind of buggy (or my bresenham algo...)[/quote'] Hmm, never been a fan of that kind of table - d'you want me to code it or what? =-) (Back at home and nearly converted Lunar Blitz to the A8, by the way... =-) Quote Link to comment Share on other sites More sharing options...
Heaven/TQA Posted June 12, 2004 Author Share Posted June 12, 2004 yeah... lunar blitz... i spend some time in researching the code but for you its easier to recode the c64 engine... i can't wait to see what kind of atari chips you have used... i guess the rasters can be done nicer... btw. 4mat's new vic intro is brilliant! Quote Link to comment Share on other sites More sharing options...
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