headphone_kid Posted August 19, 2004 Share Posted August 19, 2004 PLEASE EXCUSE THE DUMBNESS OF THE QUESTION - JUST WONDERING - ANY INFO IS APPRECIATED.....Is there any real difference between the 6 button and 4 button consoles besides the button placement? Do the difficulty buttons function any differently from the 4 and the 6? I mean, I understand the purpose of the Difficulty buttons, but other than the configuration is there any real difference? Also, why are there 2 different configurations? I've just dusted my 2600 off recently and was doing some research and haven't really found any info on that. Thanks! Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted August 19, 2004 Share Posted August 19, 2004 From a players point of view there is no difference, except that the difficulty switches are easier to use on the six switch consoles. Quote Link to comment Share on other sites More sharing options...
keilbaca Posted August 19, 2004 Share Posted August 19, 2004 A few games don't work on the 6 switch, they just refuse to work, river raid II is notorious for that, also sku_u had a problem with a blue label moonsweeper. Quote Link to comment Share on other sites More sharing options...
Red 5 Posted August 19, 2004 Share Posted August 19, 2004 My Space Shuttle overlay won't fit right on a 4 switch. Quote Link to comment Share on other sites More sharing options...
bjk7382 Posted August 19, 2004 Share Posted August 19, 2004 Also the older 6 switch consoles seem to have better video quality. All of my 4 switch systems look like they have slightly lighter washed out colors, while the 6 switch systems have nice colors. Quote Link to comment Share on other sites More sharing options...
BlackAtarian Posted August 23, 2004 Share Posted August 23, 2004 Whats the point of the B/W / color switch? Quote Link to comment Share on other sites More sharing options...
highinfidelity Posted August 23, 2004 Share Posted August 23, 2004 And here we go again... Quote Link to comment Share on other sites More sharing options...
Ze_ro Posted August 24, 2004 Share Posted August 24, 2004 Whats the point of the B/W / color switch? The reason for this was that back in the 70's, not everyone had a color TV... so, if you wrote a game using specific colors, they might not look right on a black and white television set (ie, you might get light characters on a light background that would be very difficult to see). The point of adding the switch was so that programmers could specify two seperate palletes: One that looked good on a color TV set, and one that looked good on a B&W television set. By the mid 80's though, B&W TV's were a dying breed, and for the most part, even games that didn't take black and white TV's into account were still completely playable, so lots of programmers didn't bother doing anything with the switch. Nowadays, since nobody uses B&W TV's anymore, there isn't any point in playing in B&W mode... however, some games do other stuff with the switch... some games will use it as a pause switch, and others (Space Shuttle comes to mind) use it for actual gameplay. --Zero Quote Link to comment Share on other sites More sharing options...
keilbaca Posted August 24, 2004 Share Posted August 24, 2004 Whats the point of the B/W / color switch? Actually, being that I have 2 atari's and one is modded for a/v cables, I was asking a few people who had the ONYX atari 2600, to figure out how the pause button works, and converting the b/w switch into a pause switch. Quote Link to comment Share on other sites More sharing options...
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