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Prepare to drool on yourself, or what I did to ...


CPUWIZ

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He probably could if he would, but he hasn't (yet!) . :)

I was just wondering if it was possible. :)

Since I've disassembled Montezuma's Revenge, it looks like PB's programming style was to do three or four banks of variable size. If they never swapped in part of a bank while expecting the new bank to be able to read part of the previous bank, then it could go to a straight 16K layout by changing around the bank select code. While it's possible for a game to have violated this rule, I think they probably didn't.

 

So I'd say that PB games should be assumed convertible to 16K until a given game is tried and found impossible to convert.

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