spongebue Posted October 29, 2004 Share Posted October 29, 2004 What games do you wish used a paddle instead of a joystick? I think that these would be kinda fun with a paddle instead: River Raid: really, do you need to go faster or slower, especially with greater manuverability? Centipede: You may not be able to go up and down, but it's usually not really needed Grand Prix: meh, who needs braking? Quote Link to comment Share on other sites More sharing options...
joeybastard Posted October 29, 2004 Share Posted October 29, 2004 Space Invaders is the only game that comes to mind for me. Quote Link to comment Share on other sites More sharing options...
Robert M Posted October 29, 2004 Share Posted October 29, 2004 I think a better question is why didn't the put 2 buttons on the paddle and driving controllers? I mean, I know why: cost!, but just think how awesome the paddles and driving controllers would be with an extra button. Acceleration and braking, or a acceleration and shooting, or acceleration and gear shifting. There are enough unused pins on the controllers to add the extra buttons, but Atari choose to not add them. Bummer! Quote Link to comment Share on other sites More sharing options...
128bytes Posted October 29, 2004 Share Posted October 29, 2004 Good topic, Spongebue! Here are some other games that theoretically could work with paddles and would have better gameplay, too (like the awesome Astroblast). Crackpots -- far and away has the most possibility for improved gameplay Stampede Skiing Sky Jinks Barnstorming Megamania JoustPong (you could use the bigger button on the paddles! ) Beamrider Oink! (for the Wolf only in Game 3) Quote Link to comment Share on other sites More sharing options...
mvigor Posted October 29, 2004 Share Posted October 29, 2004 Rob- Are you sure there are enough pins for another button? Don't forget that two paddles run on just one 9 pin connector. Quote Link to comment Share on other sites More sharing options...
jetset Posted October 29, 2004 Share Posted October 29, 2004 Definetly Gremlins. I know, you cant pull down on the paddle like you can on the joystick for the "flash" on the 2nd screen that temporarily stuns the gremlins...but with the better control of the paddle, it might not even be necessary to use! Beamrider also seemed more natural to be a paddle game. Again, you wouldnt be able to use the super shot against the mother ship... Quote Link to comment Share on other sites More sharing options...
candiru Posted October 29, 2004 Share Posted October 29, 2004 Ditto Space invaders, or just about any similarly set-up shooter for that matter . . . like Galaxian, Megamania or Phoenix, etc. Maybe not something like Spiderfighter though because the rapid-fire nature of that one might kill your hands using the paddle button to shoot. Gyruss would be pretty cool too with some sort of spinner controller. I think a better question is why didn't the put 2 buttons on the paddle and driving controllers? I mean, I know why: cost!, but just think how awesome the paddles and driving controllers would be with an extra button. Acceleration and braking, or a acceleration and shooting, or acceleration and gear shifting. There are enough unused pins on the controllers to add the extra buttons, but Atari choose to not add them. Bummer! Oh that would indeed be awesome. Indy 500 is already one of my favorite games, but I've often thought how much fun it would be to be able to shoot too. Imagine the possibilities of having game variations where you could fire on your opponent. Getting hit wouldn't even have to kill you, maybe just freeze you in place for a few seconds. The tag and dot chasing matches would really be livened up too. Quote Link to comment Share on other sites More sharing options...
bjk7382 Posted October 29, 2004 Share Posted October 29, 2004 I have suggested making paddle hacks of Commando Raid, and MAD, but people never seem to care. If you really think about those two games, having a paddle would make them like new games. Quote Link to comment Share on other sites More sharing options...
elviticus Posted October 29, 2004 Share Posted October 29, 2004 Off the Wall would be good. Quote Link to comment Share on other sites More sharing options...
Robert M Posted October 29, 2004 Share Posted October 29, 2004 Rob- Are you sure there are enough pins for another button? Don't forget that two paddles run on just one 9 pin connector. Oh yes, I am sure. On the paddles the the left and right joystick lines are used for the existing paddle fire buttons. The up, down, and joystick fire buttons are not used and are available. That is enough for 1 more button on each paddle. On the driving controllers: left, right and fire are used. That leaves up, down, and the 2 paddle potentiometer lines available for extra switches. So really on the driving controller it would be easy to have 3 buttons! Or, how about a driving controller with a vibrator built in for that "rumble-pack" controller experience? The program sets off the vibrator when you crash. Cheers! Quote Link to comment Share on other sites More sharing options...
Robert M Posted October 29, 2004 Share Posted October 29, 2004 I have suggested making paddle hacks of Commando Raid, and MAD, but people never seem to care. If you really think about those two games, having a paddle would make them like new games. Yes, I agree. Commando Raid especially is just begging to be a paddle game. Cheers! Quote Link to comment Share on other sites More sharing options...
Big Player Posted October 29, 2004 Share Posted October 29, 2004 JoustPong (you could use the bigger button on the paddles! ) And you could have four player games of JoustPong. Two to a team--if you miss it, your partner could get it. Quote Link to comment Share on other sites More sharing options...
kemsted Posted October 29, 2004 Share Posted October 29, 2004 Eduro and Megamania might be better with paddles. Quote Link to comment Share on other sites More sharing options...
kisrael Posted October 29, 2004 Share Posted October 29, 2004 JoustPong (you could use the bigger button on the paddles! ) And you could have four player games of JoustPong. Two to a team--if you miss it, your partner could get it. Heheheheh...yeah...or at some point someone suggested using the joystick (or the paddle) for "english" on the ball angle, but I like how it's currently associated w/ the player's speed. For me the most exciting use of paddles would be 4 player games. But then I think about how hard it would be to do the kind of games I have in mind...4 players moving anywhere on the screen, w/ different colors and/or shapes...is TOUGH, even with flickering. Quote Link to comment Share on other sites More sharing options...
Rob Mitchell Posted October 29, 2004 Share Posted October 29, 2004 On the driving controllers: left, right and fire are used. That leaves up, down, and the 2 paddle potentiometer lines available for extra switches. So really on the driving controller it would be easy to have 3 buttons! Actually .. the driving controller uses pins 1/2 which are U/D. 3/4 (L/R) are free. FWIW. Rob Mitchell, Atlanta, GA Quote Link to comment Share on other sites More sharing options...
Cootster Posted October 30, 2004 Share Posted October 30, 2004 Off The Wall (How has nobody mentioned this one yet?) Death Trap (Yar's Revenge-type controls would improve it immensely) Klax (Doesn't really need up or down) Quote Link to comment Share on other sites More sharing options...
foxglove9 Posted October 30, 2004 Share Posted October 30, 2004 What great ideas! Space Invaders and all those games mentioned make so much sense to use with a paddle. Quote Link to comment Share on other sites More sharing options...
spongebue Posted October 30, 2004 Author Share Posted October 30, 2004 yeah, Space Invaders would be awesome since it goes waaay to slow otherwise Quote Link to comment Share on other sites More sharing options...
Synthead Posted October 30, 2004 Share Posted October 30, 2004 Yeah! Do I smell a hack coming? Quote Link to comment Share on other sites More sharing options...
liveinabin Posted October 31, 2004 Share Posted October 31, 2004 What? What's this talk of hacks and JoustPong?!?! I hear the sirens of the Infogrames thought police! Run and hide! Save yourselves!!! Quote Link to comment Share on other sites More sharing options...
Synthead Posted October 31, 2004 Share Posted October 31, 2004 We're illegal pirates that take 26 year old games, modify them, and sell them!! AAAHHHHH! Quote Link to comment Share on other sites More sharing options...
shep Posted October 31, 2004 Share Posted October 31, 2004 It would be wonderful if Centipede used it! I agree with you spongebue! Quote Link to comment Share on other sites More sharing options...
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