NE146 Posted May 6, 2002 Share Posted May 6, 2002 But Inky.. it was in the AtariAge's "Did you know" section on the frontpage that Coleco intentionally crippled their 2600 games... so it MUST be true. (yes, lighthearted sarcasm intended) Quote Link to comment Share on other sites More sharing options...
Albert Posted May 6, 2002 Share Posted May 6, 2002 quote: Originally posted by NE146: But Inky.. it was in the AtariAge's "Did you know" section on the frontpage that Coleco intentionally crippled their 2600 games... so it MUST be true. Whoops, does it still say that? I need to change that. ..Al Quote Link to comment Share on other sites More sharing options...
Inky Posted May 6, 2002 Author Share Posted May 6, 2002 quote: Originally posted by Albert: Whoops, does it still say that? I need to change that. ..Al Where did that tidbit of info originate from? I still don't buy it, however. Quote Link to comment Share on other sites More sharing options...
Cybergoth Posted May 6, 2002 Share Posted May 6, 2002 quote: Originally posted by Inky: Mouse Trap -- This was an extrememly well-done game, and the way they got around the 4 button control sceme in the arcade was pure genius. This is IMHO the best Pac-Man type game on the 2600 Mouse Trap was one of the five Coleco games I bought yesterday. Unfortunately it was the NTSC version and I can state here, that the NTSC Mouse Trap is 100% unplayable on a PAL console. (Maybe this info could be added to the AA database?) The reason why it is not playable (unlike many many others), is that on a PAL console you get a black grid on a black background Hm... since the NTSC version is only '2' rare, I think I'll just throw it away... Ok, now I've to try my soldering iron on those 4 non-working (*grmblfx*) Activision cartridges. (That once worked for Pressure Cooker ) Is it just me or is it always Activision cartridges, where the contacts are dead? Greetings, Manuel Quote Link to comment Share on other sites More sharing options...
Trebor Posted May 6, 2002 Share Posted May 6, 2002 quote Mouse Trap -- This was an extrememly well-done game, and the way they got around the 4 button control sceme in the arcade was pure genius. This is IMHO the best Pac-Man type game on the 2600 Agree that it is a great game. Disagree it is the best. Ms Pac-man is better, IMHO. Jr Pac-man is the best (IMHO). quoteVenture -- What can I say about Venture that hasn't already been said? Good graphis and great gameplay. An all around winner. Ditto. Very impressive title. quoteCarnival -- Say what you will about this game, it looked almost arcade perfect. I loved the gameplay as well. Should be a classic Don't let nostalgia clog your preception. Carnival was done well on the 2600. Not even close to arcade perfect. Try it on MAME and you'll see. Fact is ColecoVision has as near Arcade-perfect port. On its own merit it was again a great port for the 2600. quoteSmurf: Rescue in Gargamel's Castle -- This is one of the better platformers relesaed for the 2600. Never understood why it didn't use the fire button though. This game is okay. Much better on the ColecoVision. BTW, ColecoVision doesn't use the button either :-) quoteTime Pilot -- Another decent 2600 arcade translation. I almost prefer this one to the ColecoVision version in many ways. Agree it is a decent port. Though I'm not crazy about it on either the ColecoVision or 2600. quoteDonkey Kong -- Has a bad rep, but it is not as bad as people call it. My only real gripe is the repetitveness and the lack of difficulty. Compared to the arcade version, yes, you can say it's terrible. However, I agree wholehearted, it really isn't that bad. I enjoyed it. quoteZaxxon -- Take off the zaxxon name, and it is a thoroughly enjoyable space shooter. See DK comment - Minus the enjoying it :-( quoteDonkey Kong Jr. -- I kinda liked this one because it had 3 of the 4 arcade screens, but the gfx weren't that good, and it has some bad programming bugs. See DK Comment (again) quote: Mr. Do. -- I liked Mr. Do in the arcade, but I cannot stand this one. I may get crucified for this, but I really feel that way. The CV version is much much better. This is bad. The ColeoVision version was much better, and the ColecoVision could have been great if it was sped-up. Big thumbs down for the 2600 version...Sorry, guys. I don't think ColecoVision was the worst company. However, IMHO, they could've done better, and I believe Atari did a much better job with their 'Atarisoft' line on the ColecoVision. -Trebor Quote Link to comment Share on other sites More sharing options...
ATARIPITBULL Posted May 6, 2002 Share Posted May 6, 2002 Even though I still like the Coleco games for the 2600 system I will still say that the same games that Coleco made for there Colecovision were better made. My friend Mike has a very nice Colecovision system and all the game he has look far better than the 2600 coleco games, now I don't know if thats because Colecovision was a stronger system or what. Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted May 6, 2002 Share Posted May 6, 2002 quote: Originally posted by Cybergoth: Mouse Trap was one of the five Coleco games I bought yesterday. Unfortunately it was the NTSC version and I can state here, that the NTSC Mouse Trap is 100% unplayable on a PAL console. (Maybe this info could be added to the AA database?) The reason why it is not playable (unlike many many others), is that on a PAL console you get a black grid on a black background Change the settings of the B/W switch to color before you power on. The game will probably be grey on white, but that's at least better than black on black. Quote Link to comment Share on other sites More sharing options...
Scott Stilphen Posted May 6, 2002 Share Posted May 6, 2002 Coleco intentionally crippled their Intellivision ports. I've never heard anything regarding the 2600 titles, but Donkey Kong makes me wonder.... Quote Link to comment Share on other sites More sharing options...
Cybergoth Posted May 6, 2002 Share Posted May 6, 2002 quote: Originally posted by Scott Stilphen: Coleco intentionally crippled their Intellivision ports. I've never heard anything regarding the 2600 titles, but Donkey Kong makes me wonder.... Maybe this is the wrongest of places to say that, but I really don't think it was necessary to cripple the 2600 versions just to show people that the Coleco was the way superior hardware Greetings, Manuel Quote Link to comment Share on other sites More sharing options...
DuckandCover Posted May 7, 2002 Share Posted May 7, 2002 quote: Originally posted by Cybergoth: Maybe this is the wrongest of places to say that, but I really don't think it was necessary to cripple the 2600 versions just to show people that the Coleco was the way superior hardware Actually, I totally agree. If the crippling truly occurred, you really have to wonder about the judgement of the exec who gave the order. "Look, if you fellas don't lowball these Atari ports, the 2600 is gonna make our console look bad!" This thread has actually made me feel a lot better. After reading some of the commentaries on 2600 Coleco carts, I started treating those games like guilty pleasures. I've clocked a lot of happy hours with Mouse Trap, Venture, Time Pilot, Smurf, and even Donkey Kong! I'm glad other folks have found the merit in these games too. Quote Link to comment Share on other sites More sharing options...
StanJr Posted May 7, 2002 Share Posted May 7, 2002 I'll take that NTSC Mouse Trap!!!!! I gotta stick up for Mr. Do! I love this game, its one of my fav Coleco games (but I like Zaxxon so there is no accounting for taste). Its fun to play, its true to the arcade in its essence. Its way better than DK or the like. Venture is good, but its not all that either. Coleco is by no means the worst company for Atari. They were one of my favs as a kid cause they had the cool games I wanted to play. Nobody mentioned Roc n' Rope!!! Quote Link to comment Share on other sites More sharing options...
Big Player Posted May 7, 2002 Share Posted May 7, 2002 quote. . .you really have to wonder about the judgement of the exec who gave the order. "Look, if you fellas don't lowball these Atari ports, the 2600 is gonna make our console look bad!" I guess you haven't worked with many executives? That quote would be beyond the mental capabilities of a few of the executives I've had to deal with. Quote Link to comment Share on other sites More sharing options...
Inky Posted May 7, 2002 Author Share Posted May 7, 2002 quote: Originally posted by StanJr: Nobody mentioned Roc n' Rope!!! Played that on emulation. That was not a bad port at all either.. Quote Link to comment Share on other sites More sharing options...
Inky Posted May 7, 2002 Author Share Posted May 7, 2002 It is my contention that Coleco wasn't the worst 2600 company out there, nor do I buy the rumor that they purposely cripple the games or make them worse on purpose. Examples: Mouse Trap -- This was an extrememly well-done game, and the way they got around the 4 button control sceme in the arcade was pure genius. This is IMHO the best Pac-Man type game on the 2600 Venture -- What can I say about Venture that hasn't already been said? Good graphis and great gameplay. An all around winner. Carnival -- Say what you will about this game, it looked almost arcade perfect. I loved the gameplay as well. Should be a classic Smurf: Rescue in Gargamel's Castle -- This is one of the better platformers relesaed for the 2600. Never understood why it didn't use the fire button though. Time Pilot -- Another decent 2600 arcade translation. I almost prefer this one to the ColecoVision version in many ways. And some underrated games: Donkey Kong -- Has a bad rep, but it is not as bad as people call it. My only real gripe is the repetitveness and the lack of difficulty. Zaxxon -- Take off the zaxxon name, and it is a thoroughly enjoyable space shooter. And a few 'while not as bad as people say they are, they still aren't very good games': Donkey Kong Jr. -- I kinda liked this one because it had 3 of the 4 arcade screens, but the gfx weren't that good, and it has some bad programming bugs. Mr. Do. -- I liked Mr. Do in the arcade, but I cannot stand this one. I may get crucified for this, but I really feel that way. The CV version is much much better. So, there you have it. Coleco wasn't the pile of crap gaming house that many people make it out to be. Just my $2.00 (because my wife says I don't have any cents... ) Quote Link to comment Share on other sites More sharing options...
Mountain King Posted May 7, 2002 Share Posted May 7, 2002 quote: Nobody mentioned Roc n' Rope!!! Or Frontline either. Quote Link to comment Share on other sites More sharing options...
Mister VCS Posted May 7, 2002 Share Posted May 7, 2002 trebor said that the 2600 Smurf is "ok, but the CV-version is much better". I totally disagree. The gameplay of the 2600 Smurf is much more fun than on the CV. The CV version never gets harder! When you start at Skill 1,2,3 or 4 you always play the game at the same skill level! This fact kills the fun totally! The graphics is great for the 2600, with some extras (the heart at the end, the animated spider). It is one of the classics for the VCS. Mr. Do is a totally fun game, better than Dig Dug. Mister VCS Quote Link to comment Share on other sites More sharing options...
NE146 Posted May 7, 2002 Share Posted May 7, 2002 hmmm.. I've never thought I'd hear that 2600 Smurf Rescue is better than the Colecovision version. Maybe it's because I was in such AWE at the Colecovision Smurf graphics since day one, the 2600 version just didn't raise any interest.. But now that you've given it that endorsement I'm going to have to give the 2600 version a try! Quote Link to comment Share on other sites More sharing options...
Inky Posted May 8, 2002 Author Share Posted May 8, 2002 quote: Originally posted by Mountain King: Or Frontline either. I don't quite know what to make of Frontline. Not bad, I suppose, but something doesn't seem right about it. Quote Link to comment Share on other sites More sharing options...
Cybergoth Posted May 9, 2002 Share Posted May 9, 2002 quote: Originally posted by Mister VCS: Mr. Do is a totally fun game, better than Dig Dug. Argh! Blasphemy! Greetings, Manuel Quote Link to comment Share on other sites More sharing options...
smf_4ever Posted May 9, 2002 Share Posted May 9, 2002 Hey... I love 2600 Donkey kong... I dont know why.... but I do... Quote Link to comment Share on other sites More sharing options...
slapdash Posted May 9, 2002 Share Posted May 9, 2002 Originally posted by Cybergoth: quote: Mouse Trap was one of the five Coleco games I bought yesterday. Unfortunately it was the NTSC version and I can state here, that the NTSC Mouse Trap is 100% unplayable on a PAL console. (Maybe this info could be added to the AA database?) The reason why it is not playable (unlike many many others), is that on a PAL console you get a black grid on a black background Hey, it's playable that way, just damned difficult, right? :-) PS - if you're talking arcade, I agree with Mister VCS that Mr Do is better than Dig Dug; if you mean 2600, I haven't played either one recently enough to judge. Quote Link to comment Share on other sites More sharing options...
Cybergoth Posted May 9, 2002 Share Posted May 9, 2002 quote: Originally posted by Russ Perry Jr: Hey, it's playable that way, just damned difficult, right? :-) Hehe, it's quite a challenge! But thanks to Thomas I can now play it at least in BW! Greetings, Manuel Quote Link to comment Share on other sites More sharing options...
dwh Posted May 10, 2002 Share Posted May 10, 2002 http://www.cgexpo.com/news.html Looks like the cgexpo people are trying to line up some former Coleco employees.Here's your chance to 'praise' them or 'raze' them for the 'inferior' 2600 games. To keep with the thread-I like Roc N Rope, just because it's so darn hard to control. Quote Link to comment Share on other sites More sharing options...
Inky Posted January 12, 2004 Author Share Posted January 12, 2004 Reviving this thread... But where did my original post go? Halfway down the thread... D'oh! Quote Link to comment Share on other sites More sharing options...
Christophero Sly Posted January 12, 2004 Share Posted January 12, 2004 What exactly are the bugs in DK jr. Everybody seems to rip on this game, but I put it in the other day and thought it was good...am I missing something? Quote Link to comment Share on other sites More sharing options...
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