Atari Scorpio Posted January 6, 2006 Share Posted January 6, 2006 Title says all. Thanks Quote Link to comment Share on other sites More sharing options...
jaybird3rd Posted January 6, 2006 Share Posted January 6, 2006 Yes. Many of the XE cartridges only require a 64K computer, so they can be played on an 800XL and on a 600XL that has been upgraded to 64K. I can't say whether or not they will work with a 1200XL since I don't own one. Quote Link to comment Share on other sites More sharing options...
doctorclu Posted January 6, 2006 Share Posted January 6, 2006 Title says all. Thanks 995240[/snapback] I was going to answer "No" just to be difficult. Truth is, the only limitation I have run across for all the systems on all professionally developed and released cartridges is memory. An Atari 800 (my fav) has 48K of memory, which works on most cartridges. However, there were some games of the XE cartridge line that the 800 with 48K cannont play since they called for more than 48K. Most cartridges probably had the XEGS (with 64K) in mind. All XL's (and 600xl's that are upgraded in memory) have 64K, so most if not all cartridges should work, unless the cartridge, for whatever reason, calls for more than 64K. Quote Link to comment Share on other sites More sharing options...
birdie3 Posted January 6, 2006 Share Posted January 6, 2006 I was going to say that - An 800 w/ 48 k will play many of the XE carts. Quote Link to comment Share on other sites More sharing options...
kevin242 Posted January 7, 2006 Share Posted January 7, 2006 I was going to say that - An 800 w/ 48 k will play many of the XE carts. 995259[/snapback] which of the XE carts required 64k ? Quote Link to comment Share on other sites More sharing options...
deathtrappomegranate Posted January 7, 2006 Share Posted January 7, 2006 which of the XE carts required 64k ? Ace of Aces Dark Chambers David's Midnight Magic Desert Falcon Fight Night Food Fight Gato Hardball Lode Runner One on One I think that's it. 1 Quote Link to comment Share on other sites More sharing options...
kevin242 Posted January 7, 2006 Share Posted January 7, 2006 which of the XE carts required 64k ? Ace of Aces Dark Chambers David's Midnight Magic Desert Falcon Fight Night Food Fight Gato Hardball Lode Runner One on One I think that's it. 995762[/snapback] One on One, Hardball, Lode Runner and Dacid's midnight magic? That cant be right! All those games are avail on disk and work on a standard 800. Quote Link to comment Share on other sites More sharing options...
MaDDuck Posted January 10, 2006 Share Posted January 10, 2006 which of the XE carts required 64k ? Ace of Aces Dark Chambers David's Midnight Magic Desert Falcon Fight Night Food Fight Gato Hardball Lode Runner One on One I think that's it. 995762[/snapback] One on One, Hardball, Lode Runner and Dacid's midnight magic? That cant be right! All those games are avail on disk and work on a standard 800. 995832[/snapback] And don't forget Bruce Lee. Quote Link to comment Share on other sites More sharing options...
jaybird3rd Posted January 10, 2006 Share Posted January 10, 2006 One on One, Hardball, Lode Runner and Dacid's midnight magic? That cant be right! All those games are avail on disk and work on a standard 800.995832[/snapback] They had to be modified to run from the XE cartridges, though, and it's possible that this might have somehow changed their memory requirements. I've got Lode Runner and David's Midnight Magic on cartridge but have only tried them on the XEGS; I'll have to try them on my 800 the next time I have it set up. Quote Link to comment Share on other sites More sharing options...
Gregory DG Posted January 10, 2006 Share Posted January 10, 2006 The Flight Simulator cart definitely requires 64k. In fact, that's the only one I thought did. Quote Link to comment Share on other sites More sharing options...
ijor Posted January 10, 2006 Share Posted January 10, 2006 One on One, Hardball, Lode Runner and Dacid's midnight magic? That cant be right! All those games are avail on disk and work on a standard 800.995832[/snapback] They had to be modified to run from the XE cartridges, though, and it's possible that this might have somehow changed their memory requirements. What probably happened is actually the "opposite", that the memory requirements didn't change. Those game required 48k of RAM at the disk version. And possibly they still require about the same amount on cartridge. The difference is that with the cartridge inserted, the machine now has less RAM. So perhaps the extra "under the ROM" RAM is needed to compensate for the lack of RAM at the cart. space. Quote Link to comment Share on other sites More sharing options...
jaybird3rd Posted January 10, 2006 Share Posted January 10, 2006 (edited) What probably happened is actually the "opposite", that the memory requirements didn't change. Those game required 48k of RAM at the disk version. And possibly they still require about the same amount on cartridge. The difference is that with the cartridge inserted, the machine now has less RAM. So perhaps the extra "under the ROM" RAM is needed to compensate for the lack of RAM at the cart. space. 997672[/snapback] That's a good possibility. I'd love to know what was involved in getting these disk-based games running from the cartridge to begin with. I noticed on the Lode Runner cartridge's title screen that Atari added a developer credit for Chuck Peavey, which makes me think that the game required extensive reworking to run from the cartridge (understandable since it originally loaded new levels from the disk). However, other games (like Archon) don't seem to have been changed much at all. Did Atari have access to the original source code for these games, or did they have to reverse-engineer them? When I have time to do more A8 programming, I might want to try my hand at converting disk-based games to cartridge myself. I wish Atari had released more disk-to-cartridge conversions; I've always liked dedicated cartridges better than disks or multi-carts. Edited January 10, 2006 by jaybird3rd Quote Link to comment Share on other sites More sharing options...
DonutCity Posted January 12, 2006 Share Posted January 12, 2006 I had the Lode Runner cart and it will not work on the Atari 800...interesting though if the disk version would... Quote Link to comment Share on other sites More sharing options...
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