Opa Opa Posted June 2, 2002 Share Posted June 2, 2002 I downloaded this and frankly... IT SUCKS! But thats just me talking.... Quote Link to comment Share on other sites More sharing options...
NE146 Posted June 3, 2002 Share Posted June 3, 2002 Well yeah of course it does, we all know that. But it's not finished! Quote Link to comment Share on other sites More sharing options...
Atari 7800.com Posted June 3, 2002 Share Posted June 3, 2002 Not only do we know it sucks, but the guys at Atari knew it sucked too. That's the main reason it was never released nor completed. They didnt want to dissapoint excited gamers as they had done with their lousy conversion of Pac-Man, etc. But I have to admit, its pretty cool to finally get to play it. I think Ill stick to Tempest 2000 for now. Justin Quote Link to comment Share on other sites More sharing options...
Tempest Posted June 3, 2002 Share Posted June 3, 2002 quoteNot only do we know it sucks, but the guys at Atari knew it sucked too. That's the main reason it was never released nor completed. They didnt want to dissapoint excited gamers as they had done with their lousy conversion of Pac-Man, etc Well that's not exactly true... When Ray Kassar was fired as CEO of Atari in 1983, James Morgan was hired to take his place. James put all projects on hold for 30 days while he reviewed what had been going on. Since the 7800 was deemed high priority, most 2600 and 5200 projects got cancelled (like Tempest, Xevious, Sinistar, and Elevator Action). Many good games were lost this way. The current version of Tempest isn't the best game out there, but it's pretty damn good considering the 2600's limitations. I feel you can't judge this proto since it's only about 55% complete. I've seen many rough protos that turned into good games. Tempest Quote Link to comment Share on other sites More sharing options...
jsoper Posted June 3, 2002 Share Posted June 3, 2002 You say it sucks ??? That's funny, it always has nice things to say about you. Quote Link to comment Share on other sites More sharing options...
Pitfall Harry Posted June 3, 2002 Share Posted June 3, 2002 Let's face it. Tempest sucks. Nevertheless, this unfinnished proto is a dazzling gem of a game if you compare to Skeet Shoot, which IS finished. Ben Quote Link to comment Share on other sites More sharing options...
ubersaurus Posted June 3, 2002 Share Posted June 3, 2002 If that proto was ever completed, it probably wouldn't suck so bad (provided it was set to use the driving controller). It's just unfortunate it had no hit detection. Or other levels. Were other levels planned, or even possible? Quote Link to comment Share on other sites More sharing options...
Blackjax Posted June 4, 2002 Share Posted June 4, 2002 I still say it looks like a game they bought from one of those porno game companies that would have originally named it CRAB CRISIS! "Help your girlfriend with her little problem and SCORE!@" Quote Link to comment Share on other sites More sharing options...
DuckandCover Posted June 4, 2002 Share Posted June 4, 2002 I think if Tempest had been completed, it probably would have been at least a servicable game. It would have been interesting to see how the game turned out in its final form. Considering the strictures involved in programming for the 2600, I think it's a pretty good effort. I agree that the driving controllers would have been a must. In its current form it's...well...a pretty frustrating gaming experience. Quote Link to comment Share on other sites More sharing options...
Stella'sGhost Posted June 4, 2002 Share Posted June 4, 2002 The best Tempest yet is the Atari Anniversary Advance cart on the Gameboy Advance, it plays just like the Arcade version. Never mind the puny screen, it's just very addictive, really quite excellent. Go and buy it now damn it. Quote Link to comment Share on other sites More sharing options...
Tempest Posted June 4, 2002 Share Posted June 4, 2002 quoteI still say it looks like a game they bought from one of those porno game companies that would have originally named it CRAB CRISIS! You know ever since I read that on your site I think it everytime I play Tempest... My best guess (and this is only a guess), is that the final game would have had four different level structres. I can't see them only making one type of level, the replay value would be too low. Of course the only person that knows for sure is Carla, and I have yet to track her down. Tempest Quote Link to comment Share on other sites More sharing options...
Cassidy Nolen Posted June 4, 2002 Share Posted June 4, 2002 I do not think its a bad version considering everything it was faced with. I agree that it would have had a few boards, but given what the system could do, its not a bad attempt. Certainly its the stuff proto-lore is made of. Cassidy Quote Link to comment Share on other sites More sharing options...
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