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Chip's Challenge Level Pack 2?


Marco!

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I've searched and googled but I haven't been able to find a "patch" that modifies the Chip's Challenge cart so it has the new user-created CCLP2 levels (instead of the original levels). Has this ever been attempted? I know this wasn't possible before the Lynx encryption was revealed (http://www.cgexpo.com/encrypt/lynx.htm) but *in theory* it should be possible now.

 

The main reason is I want to play this on the PSP using PLynx so it's not necessary to program a real cart for this (but those who have this could use it on real hardware).

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I've been making more researches on the subject, in fact the cclp2 is a chip's challenge ruleset originally written for the windows version of the game and the 2 versions are not fully compatible.

Your best bet would be to port tileworld to the psp, it's written in C and uses SDL, should be quite easy.

I can't help since I don't own a psp, if you can't program, find a team to do it for you.

Edited by semicolo
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Actually, there's already a project underway to port Tile World to PSP:

 

http://pspupdates.qj.net/Tile-World-Port-C...pg/49/aid/11033

 

I'll use this once I get the original Chip's Challenge finished (for 'once' you may also read 'if' :) ). I'd still prefer to play it using the original game engine with the modified levels, who knows one day...

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