Mord Posted August 22, 2006 Share Posted August 22, 2006 Just something I put together that serves as a shell program whenever I start yet another attempt at fiddling with the 2600. Just added the sprite positioning code that I found recently so while the program compiles, I can only assume it works properly. Posting it in case anyone else finds it useful. It's been heavily commented. atari2600_shell.zip Quote Link to comment Share on other sites More sharing options...
Dragnerok X Posted August 22, 2006 Share Posted August 22, 2006 Just added the sprite positioning code that I found recently so while the program compiles, I can only assume it works properly. I compiled it and it runs fine....my only question is....what sprites? I only see a series of colored bars, looks good though . Quote Link to comment Share on other sites More sharing options...
Mord Posted August 22, 2006 Author Share Posted August 22, 2006 I compiled it and it runs fine....my only question is....what sprites? I only see a series of colored bars, looks good though . In that program there are no sprites. The shell program is just a framework to start a new project from without having to write out some fairly basic things from scratch. Generally when I start tinkering with an idea I'll open up this thing and start going from there, adding and modifying code as necessary. Quote Link to comment Share on other sites More sharing options...
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