Fixed bug due to insufficient RAM being allocated for the High Score Table.
Tracked down a world-wrap issue related to collision detection. This should fix the issue with the rare enemy ship that couldn't be shot.
The same issue exists in the collision detection for the stations, but there wasn't room to apply it; however, this should not be needed as the stations never straddle the world-wrap points.
For Harmony or Stella (requires Stella 5.0.2 or newer)
draconian_20171009_RC2.bin
Source
draconian_20171009_RC2.zip
0 Comments
Recommended Comments
There are no comments to display.