All throughout this project I thought it would be cool to have an AI opponent. I figured the game would be played 100x more if it contained a good 1 player mode. I also thought that would be impossible to implement unless I only had computer opponents in an empty arena. Today I want to talk about the long path to Oh Shoot AI!
The game has 2 basic modes that affect AI - MANUAL flight (fly in any direction) and AUTO flight (horizontal speed is constant). I figured it would be much easier