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About this blog

My homebrew development blog.  

Entries in this blog

Speed Recordings; a Speed of 35; the Unit Speed

My newest thoughts about Night Driver Arcade.   Please comment respectfully.  This is not my job.  I don't get paid to do this.  Please do not ask me to write code.  If I find time to write code, I will do it.  And if I never find time, then I never will.  Please understand and be respectful when you comment.  Thank you.     This time we are recording the speed of the car.     Q: How many odometer turns per second equals a speed of 35?   A: 0.76 odometer turns

Our First Game Measurement: the Distance from the Cockpit to the Horizon

My newest thoughts about Night Driver Arcade.   Please comment respectfully.  This is not my job.  I don't get paid to do this.  Please do not ask me to write code.  If I find time to write code, I will do it.  And if I never find time, then I never will.  Please understand and be respectful when you comment.  Thank you.     This is an exciting moment.  Our first game measurement.  In the future, we will need to do a lot more game measurements to complete our game design.  

Super Chip RAM; RAM-Related Game Design Changes; Top Speed; 100

My newest ideas about Night Driver Arcade.   Please comment respectfully.  This is not my job.  I don't get paid to do this.  Please do not ask me to write code.  If I find time to write code, I will do it.  And if I never find time, then I never will.  Please understand and be respectful when you comment.  Thank you.     Super Chip RAM   RAM-Related Game Design Changes   TOP SPEED   100  

Living Room Arcade

Living Room Arcade in Night Driver Arcade

Seeding RAND; Capturing Video; Game Select; Game Variations

My newest ideas about Night Driver Arcade.   Please comment respectfully.  This is not my job.  I don't get paid to do this.  Please do not ask me to write code.  If I find time to write code, I will do it.  And if I never find time, then I never will.  Please understand and be respectful when you comment.  Thank you.     SEEDING RAND   CAPTURING VIDEO   GAME SELECT   GAME VARIATIONS  

When you first power it on

My most recent plan for NDA is for it to be a 32K ROM using RevEng's Multikernel Framework.  (See this post UPDATED PLAN FOR THE NDA ROM.)     I have been trying to work out in my head the details about how the game would look when you first power it on.  Here are my current ideas.     DETAILS   WHY I LIKE THIS ARRANGEMENT   PROBLEMS/ISSUES  
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