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Fifth Game Beat - Dungeon Siege


cncfreak

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dsiege1.jpgdsiege2.jpg

Welp my first RPG of the year that I've completed and I can honestly say it's been a blast. I've played Dungeon Siege multiple times over the years

but never completed it and I can finally mark if off my list. It took a little over 23 hours for me to complete.

 

Here's an introduction from Moby Games:

Dungeon Siege is a direct descendant of the grandfather of all of today's Hack'n'Slay "roleplaying" games, Diablo. In Dungeon Siege, you control

one or more heroes in a gigantic 3D modeled fantasy world, slaying hundreds of monsters, casting spells and gathering experience points and

valuable items.

 

The story is as simple as it is in the game's predecessors: you are a humble, yet unnamed farmer, whose lands are devastated by the evil Krug. Of

course, you can't let this just happen to you, so you set for revenge...

 

Where Diablo (and Diablo II) had hand-drawn or pre-rendered graphics, Dungeon Siege takes the 3D approach. The entire world is rendered in real

time, and there is no loading between levels - since there are no levels. It's more like the Ultima 7/8 games, where you have one gigantic world plane

to roam.

 

As already expected, there are literally hundreds of monsters already awaiting our farmer, and of course there are many different weapons and items

for him (or his party members) to acquire. This as well is a different approach - you can have a real party, all controlled by yourself (or your multiplayer

friends, for that matter).

 

And here are a few screenshots from the last battle:

http://img90.imagesh.../dsiegeend1.jpg

http://img22.imagesh.../dsiegeend2.jpg

http://img210.images.../dsiegeend3.jpg

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IIRC I stopped playing somewhere in the goblin mountains. I just got tired of fighting hordes. I also found the game to be quite linear. Although the world looks vast, there is only one path with only the occasional side branch.

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