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Superbug powerups


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Quick blog entry here...I've added the functionality for powerups. So far, I just put two in the game, and they give you turbo speed for about 4 seconds.I want to add the following (some are more accurately road hazards or power-downs that are more useful in a deathmatch setting) Super handling Ice (turns the whole road icy) Oil/Sand or something that makes the car lose traction Super offroad traction (no crashes & can go faster offroad) invert trackDeathmatch-only powerups: weapon? super bumping power? tire spikes?I would like suggestions for other powerups. I've added the ability to use up to 15 powerup types and you can have up to 16 per track.Also, I need help on designing the powerups themselves. What I have to work with is quite limited. You can't use normal sprites. Instead you use both missiles and the ball. I got the turbo-speed one looking like a letter T.They are subject to the following limitations:3 rectangular shapes only, two are white, one green.width can only be 1, 2, 4, or 8 pixelswhite objects display on top of green.Any height allowed, though it's recommended that they are <8 pixelsSee the binary for an example of what a powerup may look like.

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Powerup idea: a ramp (for jumping). Could be used to try to smash other cars (like in bump 'n' jump, for deathmatches) or to hop over barriers for a shortcut.

 

You might also consider cumulative powerups; i.e., upgrades: higher top speed, faster acceleration, better handling, etc.

 

And if you make it so the car can be damaged, you could have a powerup that would repair your car.

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