Colony 7 delayed / Kickman PD
Hi there!
Real life strikes once again. At our company we currently do a mega 5 month project with an (as usual ) impossible deadline. All summer vacation has been cancelled, so I don't think I'll finish Colony 7 still this year. On the other hand that means I have some 5-6 weeks of winter holidays, so I hope I can make it a february/march release.
I also decided to stop all activities regarding Kickman. Toying with this was some fun brain-jogging, finally trying some Multi-Resp trickery code on my own. Anyone more seriously interested in the game feel free to pick up where I dropped the ball. (Consider my partial proof-of-concept kernel yet another PD donation from me )
What I'm very happy about though, is that with Lady Bug we'll still see an Arcade conversion this year. And what an excellent conversion it is! It's been a while since I last bought me a 2600 homebrew game, but this one is a definite must!
Greetings,
Manuel
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