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AI: Missiles


Piledriver

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A ship with missile dodge assistance has a top and bottom radar to detect missiles.  If an enemy missile is detected by the top radar the ship automatically moves down.  If a missile is detected by the bottom radar the ship will automatically move up.

 

Here you can see a missile dodge sequence.  Top radar detects a missile.  Ships avoids by dodging downwards.

20240516-Cleanupb-Copy(3).thumb.png.821cb56bcc456f6f0ec004b64e97b16c.png

 

With harder computer players their radars increase in size making them able to respond to missiles sooner.  The hard computer opponent also has a smaller gap between radars making it a more "slippery" opponent.

20240516-Cleanupb-Copy(4).thumb.png.de4e0ff4aa51cef05cef368735eb665b.png

 

Humans with assistance and computer players in exhibition mode always have the same standard mid level radars.  Easy computer opponents have useless radars so its basically a shooting gallery.

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