AI: Missiles
A ship with missile dodge assistance has a top and bottom radar to detect missiles. If an enemy missile is detected by the top radar the ship automatically moves down. If a missile is detected by the bottom radar the ship will automatically move up.
Here you can see a missile dodge sequence. Top radar detects a missile. Ships avoids by dodging downwards.
With harder computer players their radars increase in size making them able to respond to missiles sooner. The hard computer opponent also has a smaller gap between radars making it a more "slippery" opponent.
Humans with assistance and computer players in exhibition mode always have the same standard mid level radars. Easy computer opponents have useless radars so its basically a shooting gallery.
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