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Blue Max for C64 crashing


wongojack

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2024-10-13.thumb.png.78e63919f32e2481af5dc65b257df9f2.png

 

I recently noticed that Blue Max for the C64 will fail when I play it repeatedly on my NTSC C64 with the U1541 II used as a disk drive.

 

the pattern is

  • Wongo loads the game in an NTSC environment
  • Wongo chooses his options from the in-game startup menu
  • Wongo plays and loses
  • Wongo presses fire to play again

Repeat

Usually by the time I unlock the final mission, I know I'm getting close to a crash.  At some point, I will die or land then press fire to start again or take off and the crash happens.  The on-screen text seems to be orange with a dark gray background (I don't know if that is meaningful).  The READY prompt is usually there. I think one time it let me type, but usually a reset is required.  Everything on the screen except READY is garbled characters that seem randomly placed on the screen.  For the above occurrence, the READY prompt was not visible.

 

I think I have repro ready here: Blue Max Crash Repro Files

Files in this directory

FileName / Type / Description

  • AnotherCrash.vsf / snapshot / game has crashed dying on final mission
  • BeforeCrash.vsf / snapshot / Start of final mission, can repro a game exit/crash by landing/dying after bombing white buildings
  • BlueMax.d64 / C64 disk image / Will repro the problem, +10 crack version by Remember
  • BLUEMAX1_NoRepro.T64 / C64 tape image / Could not repro the problem when loading a tape, +10 crack version by Remember
  • crash settings.ini / Vice settings file / Just choose Machine->Model->C64 NTSC
  • crashed.vsf / snapshot / game has crashed after completing the final mission successfully

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