Superduperbug
I have made the bug faster. It still accelerates at the same rate but will reach a top speed about 50% faster than before. Personally, I find it to be too fast, at least for this track, but maybe some like it that way.
Other changes include a digital speedometer and a 4-speed transmission (albeit automatic.)
I may also add the ability to manually shift the transmission if one desires. But a manual transmission should give additional abilities to make up for the fallibility of human shifting; maybe slightly faster acceleration or a higher top speed? Also, shifting could be done easily with the joystick (up/down) but I am not sure how to implement it with the driving controller. Any ideas?
Regardless, let me know if you like the latest changes.
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