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New Game


Dave Neuman

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I'm a rookie programmer, but I think it may be fun to document a new game as it develops. I was looking at a Popular Science magazine cover and saw a picture of a moon buggy prospecting for valuable minerals. Sounded like a game to me. Probably a little too much like Moon Patrol, but seems like it may be fun. :cool:

 

I used Space Battle as a shell to insert some new code to simulate a buggy cruising around the moon. I utilized some code samples to allow the scrolling playfield to be "perfectly reversible" so as the game develops you will see certain structures and backgrounds in each frame as you cruise around the moon. Attached is the bin if you would like to see the work in progress. Frame rates bounce around and graphics are munged, but you'll get the idea after landing.

 

New7_12.bin

 

Maybe you will collect valuable minerals as you race against the oxygen clock. :ponder:

 

This one scrolls a little slower.

New7_12_slow_scroll.bin

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The scrolling seems nice and smooth. :)

 

It's a little faster than I want. I added a bin to the original entry that scrolls slower, but it's noticeably jerky.

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