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Playing W.A.R (C64)


Cybergoth

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Hi there!

 

I bet everyone here can immediately guess what kind of clone this sucker is:

 

war.gif

 

YEP! Uridium!

 

Still, all cloning aside, it took me a very long time to figure this one out today. In fact I even needed consulting the manual, which can't be a good sign for a shoot'em up, no? :twisted:

 

Here's how I did so far:

 

The first level felt surprisingly easy. I just went strafing the decks up and down and I quickly figured that if you go completely up or down, your ship will flip 'behind' a deck. When after a while of blasting along the color of the deck changed, I accidently did the right thing by going behind the deck and entering a hangar.

 

Then came the first major hurdle. What was supposed to be a little mini-game took me like half an hour to figure out. To cut a long story short, there's a grid of different colored squares moving from right to left and you have to shoot all squares that have the border color...

 

Enter the second level. I basically did the same in this level, only I didn't manage to find the hanger anymore. There goes another half an hour trying this and that, until I stopped playing and read the manual. This made me aware that you have to do a certain amount of destruction on a deck, else the exit won't open :ponder:

 

Ok, so I managed to do this in the first level by accident. Knowing about it didn't help me in the second level at all though, since there simply didn't seem to be enough targets to shoot within the time limit. For a proof-of-concept, I finally toggled the VICE emulation speed down to 50% - and succeeded!

 

So either the 2nd level is hard as hell - or I'm getting old :lol:

 

Will try level 3 tomorrow, getting there was hard enough for today.

 

Greetings,

Manuel

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Sounds like Uridium with some extra gameplay "depth". :)

 

Violating the universal "If it ain't broken don't fix it!" law :lol:

 

I did a lot better today. I was speeding it up again to 90% of the original speed and made it as far as level 6. It gets really tough around level 4, since from there on it is required to destroy every single destructable bit on a deck in order to open the escape hangar. I was warming up on the game a bit, as the level design also got a bit trickier and a bit more varied.

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I'm a real hero! :)

 

war_x.gif

 

Okay, I didn't post a report yesterday, because it would've mainly been about beating another 8-9 levels of the game. Today I then finished the rest of them.

 

In the end I was getting really good at the game and was really enjoying most of the 20 levels - except maybe 2-3 of them, that were really bitched designs. The overall difficulty level felt a bit too high for my taste, but that is making it very challenging on the other hand.

 

Playing it in emulation with all those nasty features like slowing games down or state saving sure helped me getting more enjoyment out of it, as well as me generally having a preference for the genre :lol:

 

Some future day the "Playing..." series may see another horizontal shoot'em up in the form of "Sanxion", but first it will continue with a text adventure.

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except maybe 2-3 of them, that were really bitched designs

Is that a misspelling of "botched" or is it some fancy slang? Either way, I like it. :)

 

Playing it in emulation with all those nasty features like slowing games down or state saving sure helped me getting more enjoyment out of it, as well as me generally having a preference for the genre :)

The thing is, now that we're old and decrepit and have better things to do, we want to get all the enjoyment out of a game like this in under a week and move on.

 

If you paid $50 for it when you were 13 and then beat it in a week you'd probably be pissed. :lol: I know I was when that happened to me. (Yes, I'm looking at you, Astyanax! I'm still bitter about that $50.)

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except maybe 2-3 of them, that were really bitched designs

Is that a misspelling of "botched" or is it some fancy slang? Either way, I like it. ;)

 

It just sounded good... :lol:

 

I meant to say something as in "this level is a bitch!". How would that work in my sentence? Maybe "bitchy designs"? :)

 

The thing is, now that we're old and decrepit and have better things to do, we want to get all the enjoyment out of a game like this in under a week and move on.

 

I think my game attention span is usually maxed out around 15 hours these days, unless it's some stellar groundbreaking hyper super über exceptional title :)

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except maybe 2-3 of them, that were really bitched designs

Is that a misspelling of "botched" or is it some fancy slang? Either way, I like it. :D

 

It just sounded good... :lol:

 

I meant to say somethig as in "this level is a bitch!". How would that work in my sentence? Maybe "bitchy designs"? :)

I don't know if there is an adjective that would work in that construction, at least not one that is a form of "bitch."

Bitchin' means something completely different (more like the opposite)

Bitched isn't really a word as far as I know though, as I mentioned above, it sounds cool enough that I think it should be. ;)

Bitchy doesn't really work, that's mostly (only?) used as slang for a complainer (kinda)

Anyway...:)

 

I think my game attention span is usually maxed out around 15 hours these days, unless it's some stellar groundbreaking hyper super über exceptional title :D

My attention span is more driven by frustration level - I'm no longer very willing to beat my head against a wall for hours and hours. If I can't make progress after an hour or so, I'm pretty much done. Right now I'm about 20 hours into X-Men: Legends (Xbox) which isn't great, but is fun enough to keep me at it. Definitely a better 3D brawler/platformer than the stupid LOTR games, which were pretty disappointing. I've probably got 4-6 more hours until I beat it.

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Bitched isn't really a word as far as I know though, as I mentioned above, it sounds cool enough that I think it should be. :)

 

Hm... maybe there is some kind of online dictionary project going on somewhere, that in the spirit of Douglas Adams' "The Meaning of Liff" will allow the submission of new words? :lol:

 

 

My attention span is more driven by frustration level - I'm no longer very willing to beat my head against a wall for hours and hours. If I can't make progress after an hour or so, I'm pretty much done.

 

I think I once dismissed a newly bought Tony Hawk game for the GBA within 5 minutes. It got reviews around ~90%, but I immediately hated it...

 

Right now I'm about 20 hours into X-Men: Legends (Xbox) which isn't great, but is fun enough to keep me at it.

 

Having also a dubious time here with the current Wii Zelda. So far there's been no challenge at all - it feels like a kids game on rails. Or a casual gamers Zelda. Not sure why reviews are ranging from 94%-98% for this one, what I've seen so far wouldn't justify a rating over 80% ... I'm still playing it though, since I hope I'm just experiencing a tutotrial like beginning. Just freed the second light ghost, no clue how far this is in the story. I'd assume after the other two you're collecting the Triforce once again *yawns* - else it might be over within 10 hours...

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