b*nQ bl*G
Well, I was working on something completely unrelated... and decided to throw together another entry (or two) for the Q*bert b*nQ contest.
The other project I'm working on (another label and manual) is much more abstract, and uses flat, geometric shapes for the most part. So I decided to try that for b*nQ, seeing as how the approach is pretty much the opposite of what I already submitted.
The colors aren't as intense as in my earlier entry. Also, with a lighter background, there's less contrast. The end result, is that although all of the shapes have hard edges, it still has a "soft" look to it.
As I mentioned in the other post's comments - contests are a good opportunity to experiment, and do something that I normally wouldn't do. There are some really good entries in the contest already, so it'll be interesting to see who wins. I like Renato Brito's entries the best, so far. But Gray West's has a lot going for it, too.
What I'm debating doing at this point, is submitting additional versions of my existing illustrations using a stock 7800 label template - to make it look like an "Atari" cart. It seems a little cheap to do that, but you never know what a programmer is going to like...
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