[KM] Test Binary #1
All the move and attack animations are in. I still have to do the "death" sprites and animate those, but everything that's rigged to the joystick is now working. Also, there's a little mountain background since I got sick of the old gradient rainbow. This will later become one of several different backgrounds that cycle every match.
As promised in the blog comments, I've attached a binary so players can try out the progress so far. You might want to enable Stella's "Use Phosphor" as it nicely cancels out the 30hz flicker. Try pushing the joystick in all directions, with and without the button. Enjoy, and PLEASE comment if you try it out.
EDIT: A couple of commenters have mentioned the flicker is too irritating, and SpiceWare kindly hacked my binary to make the default player colors less bright. If you get a chance, try out one or two of these alternate versions and let me know which one gives you the best tradeoff of good color vs. headache-free play. I personally like x8_x4...
EDIT2: Note to self - lowkick foot is 1 pixel short, plowkick3 needs kicking foot drawn in, and entire lowkick animation is moving players back 1 pixel.
6 Comments
Recommended Comments