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Now Appearing at OCCC: Me!


Flack

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On Tuesday I was extended an invitation to speak to a class of students at Oklahoma City Community College on Thursday. The class is studying the history of videogames, and this week is Commodore week.

 

In order: Shock, honor, panic.

 

I've spent the past two nights throwing together a PowerPoint presentation that I hope the class will find (1) informative and (2) entertaining. ("Wait -- strike that -- reverse it." - Willy Wonka.) The class is 80 minutes long but my slot is going to last 50 minutes. If you've ever heard me talk about the Commodore before ... let's just say I could easily talk for 50 minutes about any of at least a dozen different games. My goal tomorrow is to talk for 30 minutes, leaving 20 minutes for questions and answers (or hey, for getting out of class early -- I was a college student once myself, you know). But that 30 minutes time frame ... yeah ... You know, I try to make my podcasts run 30 minutes and the last one ran around 75 minutes. The PowerPoint I put together has three separate two-minute video clips (games, demos, and a direct comparison of Apple II vs. C64 games) so that leaves me with 24 minutes to make it through the rest of the slides.

 

I'mmaHaveToTalkRealFast.

 

Note: I just ran through my presentation and I clocked in at 41 minutes. Not 30, but under 50. I may ask to start a little sooner, just to be safe.

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