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Space Battle Update - Title Screen


Dave Neuman

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It's been forever since I have done any work on this project, but I had some time last night and changed the title screen a little bit. Not much else has been changed, but I'm getting some free time here and there, so hope to work on it some moreNew9_8_09.bin

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I pretty much came to a dead end on gameplay so I started messingaround with the title screen. The name of the game should really be:"Can't Think of a Game"or"Space Battle Planet Builder"or"Battle Space Planet Builder"or"Battle for Building Planets"or"Battle for Planet of the Builders"or ...

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The object is to collect the minerals and send them up to the Atmospheric processor in order to "build the planet" As you send more minerals the processor converts them to essential elements and the sky becomes progressively more blue. If you send up the mineral that matches what the processor shows in its hopper, you get more points awarded. You must off course avoid falling in the hole below the mineral, avoid the baddies bombs and avoid falling meteors The minerals are the objects you see randomly on the "ground near the hole". When you pick them up with the rover by lowering its hoist, you can shoot them up to the orbiting Atmospheric Processor (which actually looks like a bus). As you shoot more minerals into the bus the sky becomes lighter. The rover changes colors when you have picked up a mineral and the objects (missiles) that you shoot are quad sized. If you have not picked up a mineral, you have smaller missiles and can shoot the bad guys. Basically a combination of death from above and shooting gallery

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