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Death of a Laptop


TROGDOR

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My main laptop died last month. It was a Dell Vostro 1400, and I was very happy with it up until the video card fried. Its best feature was the Nvidia Geforce 8400GS video card, which had its own dedicated video memory. Regrettably, that feature was its undoing.

 

The system died a couple months after the 1 year warranty expired. I did some research on the problem, and found that graphic card failures due to overheating were a common problem for this particular laptop model, common enough that Dell has supposedly extended the warranty for an extra year if it fails for this reason. Hopefully I can get it fixed under warranty.

 

Unfortunately I had all my Atari development code on that system. The good news is that the harddrive is still intact, and the system still boots. I just can't see the display at all. The main laptop display is blank, and the external display port is also blank. I'll have to work with Dell to figure out how I can get the data off that harddrive without voiding my warranty. I have an external SATA disk reader. If I can pull the diskdrive out of the system, I can backup all its contents. There is no way I'm shipping off a system for repair work without backing it up entirely. I've heard too many horror stories.

 

I'm now back on an old laptop that I haven't used in two years. It was so old, it had Stella 2.1 installed. Since I can't access any of my existing Atari work, that has left me with a clean slate to spend a few hours yesterday doing a 2600 port feasibility study. I'll post the results soon, probably tomorrow. Here's a snapshot of what I have so far:

 

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It's normally pretty easy to remove a laptop hard drive. My Dell for work has a couple screws that hold the drive in - take them out and the drive slides out the side of the case. The screws are labeled with what looks like a picture of a can.

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Good luck with your Vostro. Dell is well known for having the best service of all.

 

BTW: I once thought about Elite and wire-frame graphics too. I even tried to do a rotating 3D-Cube a few years ago, but lost interest half way.

 

You need a simplified Bresenham like this, which straight forward could look like this:

   lda     vSum0           ; 3
   clc                     ; 2
   adc     vAdd0           ; 3
   sta     vSum0           ; 3
   lda     vMove0          ; 3
   adc     #0              ; 2
   sta     HMM0            ; 3 = 19

For more vertical lines, this is no problem. But the more horizontal lines are.

 

Elite is done pretty clever, since all objects are defined completely convex. This makes hidden lines solving much easier. Nevertheless, with just 5 objects to play with, the 2600 is IMO a bit too limited (unless you do a lot of flicker), especially during mass Thargon attacks.

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Thanks for the suggestions on the Laptop. I'm going to talk with Dell support tomorrow and see what they recommend. I'm confident I could safely pull the drive myself and back it up. I just don't want to set off any "open case" flags in the system that would void my (hopefully extended) warranty.

 

Thomas, I've been looking at the Bresenham algorithm. It's covered in a 3D rendering tutorial that I've been researching. I'll discuss it my next blog post.

 

As for the number of objects that can be displayed at one time, it will be more than five, depending on the level of detail. It's going to use a bitmapped screen. ;)

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Thomas, I've been looking at the Bresenham algorithm. It's covered in a 3D rendering tutorial that I've been researching. I'll discuss it my next blog post.

I've done some Bresenham programming (heavily optimized of course ;)) in the past, so if you need any help, just message me.

 

As for the number of objects that can be displayed at one time, it will be more than five, depending on the level of detail. It's going to use a bitmapped screen. ;)

I suppose that's the only approach that will work.

 

Continued in the other thread...

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