Hi there!
Kinda fitting follow-up to Shattered Steel, here's the original mech game:
When Activision managed to aquire the license, they asked Infocom to develop the first Battletech game. Considering that Infocom did nothing but plain text-adventures before that, this actually seemed like a pretty odd choice, even when Infocom passed on the actual execution to none other than Westwood.
Making it an RPG might also look like a questionable choice from todays point of view, but we all know that Activision would launch the real Mechwarrior series soon enough after this one
Well, once the shock of the horrible visual impressions had settled, I must say the game so far has actually been fascinating.
Basically this first night I spent with training missions and learning the ropes, but I couldn't help to notice the attention to detail and the well scripted story, which I haven't seen that good in an 8-Bit RPG before. The good writing here sure is where the Infocom influence shines through.
After the seventh mission the 'Citadel' where I was living was overrun by enemy raiders, so it'll be interesting where my journey continues tomorrow
Greetings,
Manuel
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