Jump to content
  • entries
    945
  • comments
    4,956
  • views
    1,221,559

Who's the leader of the club...


Guest

915 views

...that's made for you and me?

Well, it's sure not Michael Eisner anymore.

Eisner has severed all ties with Disney as of today, stepping down from the board of directors. And all I can say is, "it's about time".

In recent years under Eisner, Disney Feature Animation has been an oppressive, depressive environment akin to a terminal patient ward at a hospital. People who had been loyal to Disney for years just couldn't bring themselves to re-sign their contracts, because of the appalling mismanagement (if not outright mistreatment) of the artists there, and subsequently the degeneration of the films and the studio as a whole. Those who remain at Disney almost universally speak of a feeling of dread that hangs over the studio. It's the talk of the industry. Everyone, at every studio, knows the situation there, and laments the degree to which it's deteriorated.

Disney used to be the touchstone for the animation industry. Even when the rest of the industry was in the dumps, Disney could be counted on as a "safe" place. But then the bottom fell out. Films began to underperform (and outright fail) at the box office. The Florida studio was shut down. More than half of the Burbank studio was laid off, and those that remained faced huge pay cuts. Contract terms were shortened. Long-time employees were let go. Traditional animation was abandoned in favor of CGI, and animators who wanted to stay had to re-train in the new medium.

I've known many people who've worked at Disney over the years, and in the last several years Disney has been bleeding talent. Pixar, Sony, Dreamworks and others have been the fortunate recipients of many talented people who couldn't take it anymore, and have headed for greener pastures.

Now, I should point out that there still are many very talented people at Disney. Many of them have hung on, hoping that the situation would change. Now, hopefully, it can.

This is Disney's opportunity to fix things. To put the artists back in charge of the art. To get the suits and MBAs out of the creative loop, where they've had no business being in the first place. There was no good reason for Disney to fail. The talent was there. The creativity was there. The leadership was the problem. The art of became secondary to "the business".

Disney used to be an animation studio of artists, by artists. This is precisely why Pixar works. Artists make the decisions. They shape the films. They aren't told what to do by executives with marketing research data. They don't have to make a film to fit a target demographic. They just make good stories with great characters. Marketing takes care of itself after the fact.

That's how animation should be, and when it's done that way, it works.

Hopefully, Bob Iger, the new CEO of Disney, has figured this out.

Rumor has it, that Iger has been in talks with Steve Jobs, Pixar's CEO, about renewing their contract.

If Iger is the right CEO for Disney, look for that announcement to be made soon. There are several reasons for this:

  1. Disney stands to make a lot of money from Pixar films, even it it's only distribution rights and a percentage of home video and merchandising.
  2. Steve Jobs hates Michael Eisner, and would almost sign a deal with Disney now just to spite him.
  3. Disney needs Pixar films, since their own animated features have been performing abysmally at the box office. Disney needs marketable characters. Name one character from "Treasure Planet" or "Home on the Range". Now name one from "The Incredibles".
  4. Pixar could sign with anyone else, but haven't. They've been waiting for Eisner to leave, because the Disney marketing machine is still the best one out there. While Pixar could start over with another distributor, it makes the most sense to hold out for a better deal with Disney.
  5. There has been tremendous pressure from Disney shareholders to renew the Pixar deal. If Iger doesn't do it, he won't be CEO very long (and you can bet his contract incentives won't happen).


If they do reach an agreement, I expect it to go something like this:

  • Ownership and/or control existing of Pixar-created films and characters are turned over to Pixar.
  • Future revenues from existing Pixar films belong (or mostly belong) to Pixar.
  • Disney retains theatrical and video distribution rights, along with some merchandising and licensing (theme parks and related products).
  • Work on Disney sequels to Pixar films ceases production (or are taken over by Pixar, if there's anything salvageable). Currently Toy Story 3 is in pre-production. If a deal is signed, I don't believe the film as it currently exists will see the light of day. It's rumored to have had some major production problems, including finding anyone willing to direct it (although I think someone may be on board for that now).


And here's a long shot (although I think it's Disney's best option):

  • Disney Feature Animation is taken over and run by Pixar, to make films for Disney as "Pixar Animation Studios, Burbank". Pixar's current studio would continue operating as-is.


The Burbank studio would be funded by Disney, located at Disney, making films exclusively for Disney, but Pixar would be running the productions and making the decisions.

This ties in with Pixar's desire to expand and make more films, and Disney's move to CGI-only animation. If Disney and Pixar re-sign a deal, there's no reason not to combine the studios.

Whether this happens or not is, again, a long shot. But I think Steve Jobs would go for it in an instant (what better way to satiate his ego and hatred of Eisner at the same time?), and Disney would instantly regain respectability in the animation industry and Hollywood, by having the top animation studio in the country supervising their creative efforts.

Now, this isn't to say Pixar isn't without problems - most of which involve a lack of competitive salaries. But a lot of that has to do with the obscene cost of living where Pixar's current studio is located (Emeryville), and a lack of major competition in that area. A Burbank-based Pixar would have to pay more competitive wages to keep people from going to Sony or Dreamworks, but that's what Disney's end of the partnership would be responsible for. (Truth be told, if Pixar opened up a studio in Burbank, they'd probably have to beat people away with a stick. It could even cut into the potential talent pool for their Emeryville studio, since the cost of living is so comparatively great up there. But I think that would be a minor issue in the long run.)

At the very least though, I believe we'll see a new Disney/Pixar distribution deal within days. Weeks at the outside.

Even if Iger decides not to re-sign with Pixar, hopefully he will at least learn from them. Or from Disney's own past. It's all there, right in front of him. Waiting. Hopefully, he'll see the light.

(As an interesting aside, when I was spell-checking this blog entry, the suggestion for correcting "Eisner" was "Ensnare".)

7 Comments


Recommended Comments

I'm not sure I entirely follow your line of argument here. On the one hand you are arguing that Disney should stick to traditional animation techniques, but on the other you are arguing that they should emulate Pixar who are a CGI-only shop? Do you think that traditional animation still has a future? I do a bit of photography in my spare time and it is amazing to see how quickly the traditional film/darkroom techniques are being replaced by digital/photoshop. I suspect the same is true for animation?

 

Chris

Link to comment

I didn't mean to imply Disney should stick-to traditional techniques - but rather a traditional structure within the production environment. That is, the artists should be the ones making the creative decisions, not the people managing the budgets. That's how Pixar is run, and how Disney used to be run. The type of animation being created makes no difference. All animation, whether traditional or CGI, starts out as hand-drawn art. Character designs, color scripts, story boards, layouts, props - all of it begins with the artists.

 

However, I did mention that Disney abandoned traditional animation, which is extremely short-sighted of them. They're assuming that Pixar's films have been successful because they're computer-animated, not because they have good stories and characters. So they're trying to use CGI to fix their problems, when the medium has nothing to do with it.

 

All films live or die by how good the stories are, and how engaging the characters are. Disney doesn't get this (at the corporate level, anyway). They base their decisions on marketing research, and assumptions about what their target demographics want. Not on what makes a good film. CGI isn't going to fix that. If CGI was a cure-all for bad storytelling, Dinosaurs wouldn't have been the colossal failure that it was. They don't talk much about that film, do they? Disney has already attempted CGI, and lost millions on it. (Rumor has it that it was the most expensive film in history up to that point, with an estimated budget exceeding $200 million.)

 

As for a future for traditional animation? That's a good question. Most animation being produced now (if you count TV) is still traditional. Computers have taken over many aspects of production - ink and paint is all digital now, and even some inbetweening is done using software (although it generally looks terrible), but there are only a handful of shows that are CGI, and there's way more TV animation produced than feature film animation.

 

Feature films are certainly leaning towards CGI though (at least in the U.S.). Even so, there are currently two stop-motion films in release (Wallace & Gromit, and Corpse Bride). You'd think if anything would be supplanted by CGI, it would be stop-motion. You could re-create the look of it almost exactly, and it would be far more flexible to produce. And yet, there they are. I think there will always be traditional animation coexisting with CGI. All forms of animation are still practiced to some degree, although not at a commercial level.

 

The big difference with computer animation vs. digital photography (or desktop publishing, or digital video, or digital audio), is that computer animation does not gain you anything in terms of time or cost savings. It's not any easier to produce than hand-drawn animation, nor is it any cheaper. Animation is still a laborious process, no matter how it's created. What CGI gains you is a certain look that would be impossible to achieve with hand-drawn artwork. It's also very good at moving things in perspective, which is really tough to do well traditionally.

 

At some point, I think that there will be faster methods for producing computer animation. Pre-animated movements that can be recalled from libraries, for example. There's already some "automated" dialog animation used for TV shows. But those will be limited to cheap productions - TV shows or low-budget CGI features. "Good" animation will always be a one-frame-at-a-time process. It just doesn't look right without the human touch.

 

But I don't think traditional animation will ever disappear. Artists are too "hands on" for that to happen. Not everyone likes working on computers, and CGI isn't appropriate for telling every story that can be animated. That last point, more than anything else, will really determine animation's future.

Link to comment

Disney is hypocritical because their PR says they are abandoning traditional animation but they continue to pump out sequels using traditional animation like their is no tomorrow. Some of which are in the theaters.

 

For instance, you had the Disney Heffalump movie, and they cranked out a Halloween sequel recently.

 

Plus Lilo and Stich 2.

 

Before that there was Mulan 2, and before that Lion King 1.5.

 

I'm sure they are heavily taking advantage of digital assett management in order to reuse backgrounds, animation sequences, poses, etc... There is no way they can crank these out so fast otherwise.

 

I know they closed down the studio in Florida, but still, they have to be hiring someone to do whatever proportion of new animation is in these things.

 

If they were so anti-traditional animation they wouldn't see a market for these things.

 

They are also probably making money hand-over-fist on the new Cinderella DVD.

 

If the public was so enamored with CGI as to turn their nose up at traditional animation, then all traditional drawn animation would be worthless assets. That is clearly not the case.

 

So I think Disney made that statement because they were looking for an excuse for their movies (like Return to Neverland and Treasure Planet) bombing and to cover the fact that they were going to have to retool and make in-house CGI movies to compete with Pixar after they leave.

Link to comment

Actually, all of the traditional stuff that's coming out is produced overseas now. The stories and layouts are generally done here (by Disney TV), but the actual animation is done in other countries because it's so much cheaper. That's how they can keep cranking the stuff out.

 

So as far as doing their own feature animation goes, Disney has indeed abandoned traditional animation. All of these other films are strictly B-grade sequels, intended for the home video market. If they turn out good enough and Disney thinks they can make some extra money off it, they get released theatrically.

 

Oddly enough, this was the cause of the rift between Disney and Pixar. Toy Story 2 was intended to be direct-to-video. But it turned out so well, Disney pretty much had to release it theatrically. Pixar felt it should count against their contract with Disney as one of the theatrical films they were obligated to produce. Disney refused. So Disney got the box office money, and Pixar got stuck making an extra film.

 

But you're absolutely right - they do know there's money to be made from traditional animation, and they'll milk it for all it's worth. They just don't want to put any more money into it than they absolutely have to.

Link to comment

BTW, I heard a rumor that Pixar was going to or did buy out the Florida studio that Disney shut down, and then start up thier own 2D division. Supposedly Pixar has more respect for traditional 2D animation than Disney does.

 

Obviously they have some people with a 2D background (Brad Bird, Iron Giant).

 

The moral of the story is, Disney issues press releases that use traditional animation as a scapegoat, and jumps on whichever bandwagon they think will work even if it means being hypocrites. Pixar, who is in a position to gloat about the shift from 2D to 3D, is really more interested in the importance of story and creativity over the techniques used.

Link to comment
BTW, I heard a rumor that Pixar was going to or did buy out the Florida studio that Disney shut down, and then start up their own 2D division.  Supposedly Pixar has more respect for traditional 2D animation than Disney does.

 

I hadn't heard the Florida rumor, but the 2D rumor has been floating around for some time. I doubt they'd buy the Florida studio - it's too far removed from their current studio.

 

I think most of the artists at Pixar started out in 2D animation. John Lasseter, Pete Docter, Andrew Stanton, Brad Bird... the list is pretty long. I know quite a few alumni from our college who are up there, and almost to a person their background is in traditional animation.

 

Pixar tends to recruit people who are good artists and animators first. They always stress that when they come by to do guest lectures or portfolio reviews. Computer skills are secondary, since they have to teach animators to use their systems anyway.

 

It wouldn't surprise me to see Pixar do some traditional animation. But if they did, I think they'd start out with a short subject or two.

Link to comment

Hi there!

 

I don't think the used technique does mean anything for the success of a movie. I'd bet "Wallace & Gromit: The Curse of the Were-Rabbit" with its antique stop-motion technique will easily outsell Final Fantasy... :sad:

 

Greetings,

Manuel

Link to comment
Guest
Add a comment...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...