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If it ain't broke..


Gemintronic

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Spent a good amount of programming time going around in circles dinking with the psueodo random number generator code in my 256x256 screen 256 level test code.

 

Helpful comments posted in this blog gave me ideas to shorten and/or better my code but everything backfired. All I got is less random output. Not a testament to the quality of advice but rather my own inexperience.

 

Solved the infinite staircase up -> staircase down warping loop by - wait for it - repositioning the staircases. The downward staircase is now to the top right-hand side compared to upward staircases.

 

This may turn into a game yet. I'm thinking of adding in 8 items to collect as a main goal.

 

Side scrolling and platform physics are peaking my interest. I may spawn off another process and make a test program for them too.

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