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More Progress. More hurdles!


Gemintronic

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Implemented the three section playfields in my adventure/roguelike game. Now I'm having trouble generating mix-and-match rooms with the rand command. Seems like it's always generating the same sections for the bottom third of the playfield. I'm not sure if Batari is updating rand or temp variables when I expect them to.

 

I'm actually taking my lunch these days so Batari and Brunch are in full swing. let's see what a relatively uninterrupted hour can do!

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