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The difference between lots of rest and resting well..


Gemintronic

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QUESTION FOR YOU ALL: When should I start a topic for this Adventure/Roguelike in the Batari BASIC section? Certainly a project should be close to finished in the Homebrew section. Is it too early for the Batari BASIC section though?

 

Tried to rest as much as possible this weekend. Not sure if I feel well rested though. 'Tis the busy season at work and that brings additional stress both expected and not.

 

Working on items in my adventure/roguelike now. I've got a teleport ring item that will randomly appear in a given room. If you leave the items be they will still be there regardless of where you roam in the dungeon. If you pick up an item EVERY other item in the dungeon relocates. This is probably the best I can do without using coordinate and dungeon inventory variables.

 

I may use the same seed for both item and monster locations. That also means when a monster gets killed items move around. likewise, when an item gets picked up monster locations scramble. Not sure if that's a good thing.

 

Item frequency is also something mysterious that I'm tweaking. I haven't found the code that balances item drop rates well.

 

Still, I fudged the rules for calculating room types and ended up with less dead-end combinations. If someone gets stuck eventually the second version of the room will appear. Does that really mean each game has 2 x 1,677,7216 screens? Yowza!

 

This week I'll work on items and monsters. Hopefully the start of rare rooms as well. First up is your castle that you start at in level 1 of the dungeon.

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