Hi there!
And so Sierra decided it finally was time to cross adventure and RPG games:
Well, I've been ignoring most Sierra games so far, because they usually require struggling with a text parser. After playing Manhunter not too long ago, which was completely menu driven, Hero's Quest positively surprised me again. A few years after its original release, Sierra produced a VGA remake with a nice point & click icon system. That version I could not resist to try
(Just for the record: The remake was renamed Quest For Glory, AFAIK because Hero's Quest was trademarked already.)
Quite unusual for Sierra adventures, this one got a lot of RPG elements: From the character generation to the combat system and stats boosting, from equipment upgrades to magic spells and potions, this adventure contains everything you know from RPGs as well.
Despite the recommendation in the manual for creating a Fighter class character for the first playthrough, I opted to play a Magic User instead. I find myself doing that often lately, I guess I got bored playing a fighter sometime in my past 25 years of playing fantasy RPGs
During my first few hours with the game, I didn't actually get anywhere. Just by endlessly talking to everyone in the town and wandering through the surrounding forest and clicking everything in sight I somehow achieved 60-70 points out of 500, but even for just figuring out the first riddle I had to consult a walkthrough already... (Aha! So I was supposed to buy me a fetch spell! )
Of course, with my magician weakling I get killed around every 2nd corner, so I've been developing a habit of rather running away. Hopefully just surviving encounters also gains some experience points. Anyway - the first quest is solved, so we'll see if I can figure out something on my own again tomorrow
Greetings,
Manuel
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