Jump to content
  • entries
    24
  • comments
    22
  • views
    43,910

Work resumes


Stephen

752 views

"Real life" responsibilities be damned, 5 months away from A8 coding is enough. Work resumes! The video needs annotations, but it is late.

 

Basic explanation:

  • GTIA mode 9 bitmap
  • Narrow playfield
  • DLI every 3 mode lines
  • Players 0 and 1 in quad width, black mask the borders
  • Players 2 and 3 in single width are the "bats"
  • Missile 0 and 1 are not used
  • Missile 2 is the net
  • Missile 3 is the ball
  • $800 bytes screen RAM
  • 64*64 independently addressable pixels
  • Score will go from 0 to 9
  • Score is blitted and ORed with background in VBI
  • Paddles are read in VBI
  • Ball animation is a simple loop just to show motion
  • No game logic, collision detection or sound yet

 

 

The video shows some of the tricks used. I move the player masks, turn off the DLIs, turn off GTIA mode. Nothing spectacular yet.

  • Like 1

0 Comments


Recommended Comments

There are no comments to display.

Guest
Add a comment...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...