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Project: Platform Get! DAY 1


Gemintronic

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So, with the Holiday season upon me, I've got relatively uninterrupted 3 day and 4 day weekends coming up. My programming motivation got nerfed while attempting a platform game on the Sega Genesis. I hope to get things back in gear during these coming long weekends. If progress can be made other projects may get restarted as well. I've neglected my last 2600 project "Destiny" during my programming slump.

 

My intent is to document any progress I make towards getting the Sega Genesis platform game restarted. My main goal is to have these features implemented by January 1st:

 

* Scrolling w/ Map Data Loading.

 

Doesn't seem to be a biggie, but, it is. Thankfully I have the logistics written down so it's just coding and testing from here on out (I hope).

 

More than a few external challenges have to be dealt with. For one, I have no computer set up. My main computer killed itself. My computer desk was taken apart to facilitate a new living room layout. Both issues need to be resolved before a coding weekend can take place.

 

I've also designated the forum for my compiler read-only. Part of my programming slump was caused by unintentional trolling by one of the few active members in the compilers forum. Some people can code. Some people can teach. Not all people can code and teach. I let forum interactions get to me which is my fault. Still, avoiding that kind of stress has left me with one less resource to call upon actively.

 

Today's progress includes writing in this blog and writing down the specific challenges to be overcome.

Today's possible future activities includes going home and feeling out what a good new computer set up would be.

 

See you next update!

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